Subject and Object of Research Operational Variable Definition
44
No. Indicators of
Creative Thinking Ability
Criteria Score
Enough: student ask questions after given the
opportunity to ask questions when learning
process. 2
Less Creative: student does not ask when
learning process. 1
2 The student is able to
answer questions by teacher and other
students. Creative: student answer
questions from the teacher and other students of own
volition or without designated beforehand.
3
Enough: student answer questions from teacher
and other students after being appointed to
respond. 2
Less Creative: student does not try to answer
questions from teacher and other students.
1 3
The student is able to provide answers the
questions that come from his own mind.
Creative: student answer questions or express ideas
without reading the book derived from his own
thoughts. 3
Enough: student answer questions or express ideas
with occasional reading a book.
2 Less Creative: student
answer questions or express an idea by
reading the answer in the book as a whole.
1
4 The student is able to
express the reason of answers the
questions that successfully
addressed the student.
Creative: student explains the reason of the answers
heshe proposed example ... because ... for
obvious reasons. 3
Enough: student explains the reason of the answers
2
45
No. Indicators of
Creative Thinking Ability
Criteria Score
to the successful student answer is not clear yet.
Less Creative: student does not explain the
reason of the answers to the questions heshe
replied.
1
Sourch: Danny Soesilo 2014: 36-39 with modifications 2. Creative Thinking Ability Test
To determine the students Creative Thinking Ability, besides doing observation researcher uses Creative Thinking Ability test in
taxation subject from Torrance is TTCT The Torrance Creativity Thinking. TTCT includes language tests verbal and image test
figural. These tests include: a. Language Test Verbal, with two activities, namely:
1 Use of multiple objects 2 The guild says
b. Images Test Figural, with seven activities, namely: 1 Make a question
2 Trapping causation 3 Guessing the result of events
4 Development the benefits of object 5 Using outside language
6 Ask the question outstanding 7 Make a guess