Subject and Object of Research Operational Variable Definition

44 No. Indicators of Creative Thinking Ability Criteria Score Enough: student ask questions after given the opportunity to ask questions when learning process. 2 Less Creative: student does not ask when learning process. 1 2 The student is able to answer questions by teacher and other students. Creative: student answer questions from the teacher and other students of own volition or without designated beforehand. 3 Enough: student answer questions from teacher and other students after being appointed to respond. 2 Less Creative: student does not try to answer questions from teacher and other students. 1 3 The student is able to provide answers the questions that come from his own mind. Creative: student answer questions or express ideas without reading the book derived from his own thoughts. 3 Enough: student answer questions or express ideas with occasional reading a book. 2 Less Creative: student answer questions or express an idea by reading the answer in the book as a whole. 1 4 The student is able to express the reason of answers the questions that successfully addressed the student. Creative: student explains the reason of the answers heshe proposed example ... because ... for obvious reasons. 3 Enough: student explains the reason of the answers 2 45 No. Indicators of Creative Thinking Ability Criteria Score to the successful student answer is not clear yet. Less Creative: student does not explain the reason of the answers to the questions heshe replied. 1 Sourch: Danny Soesilo 2014: 36-39 with modifications 2. Creative Thinking Ability Test To determine the students Creative Thinking Ability, besides doing observation researcher uses Creative Thinking Ability test in taxation subject from Torrance is TTCT The Torrance Creativity Thinking. TTCT includes language tests verbal and image test figural. These tests include: a. Language Test Verbal, with two activities, namely: 1 Use of multiple objects 2 The guild says b. Images Test Figural, with seven activities, namely: 1 Make a question 2 Trapping causation 3 Guessing the result of events 4 Development the benefits of object 5 Using outside language 6 Ask the question outstanding 7 Make a guess