Planning The Processes of Developing the Learning Media E-TALK

84 interactive learning media which can help them with pronunciation and conversation.

2. Planning

After the need analysis, the writer decided to design an Android application based on the students‟ need. In this step, the writer selected the topics, materials, contents, kinds of features in the designed learning media and designed the research instruments. The writer selected the topics and materials based on the syllabus analysis. Based on the analysis, the writer selected some excerpts of the materials without neglecting the learning objectives stated in the syllabus. There were five major topics taken from semester 1 and 2 materials which were selected based on the students‟ needs. All the topics were selected as the supplementary materials for the students to practice their speaking outside the classroom. The selected topics were adjusted with the materials learned by the students in the classroom and its usage in the students‟ daily life. The aim of taking the excerpts of the materials from the syllabus was to stimulate the students to develop their speaking skill through the provided activities in the Android application. The topics were 1 introduction, 2 invitation, 3 instruction, 4 gratitude, 5 surprise. After selecting the topics, the writer defined the learning materials, activities and learning objective of each topic. Those components are presented in the following table. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI 85 Table 4.9 The Topics, Materials, Activities and Learning Objectives No. Topics Materials Learning Objectives 1. Introduction  Introduction  GreetingLeave Taking  The students are able to recognize and pronounce commonly used vocabulary in: - greeting and introduction - acceptingcancelling invitationoffering - giving instructionprocedure - expressing gratitude - expressing surprise and disbelief  The students are able to respond and create a simple dialogue of : - greeting and introduction - acceptingcancelling invitationoffering - instructionprocedure - expressing gratitude - expressing surprise and disbelief  The students are able to use grammatical rules commonly used in each topic 2. Invitation  AcceptingCan celling InvitationOffe ring 3. Instruction  Giving Instruction  Procedure 4. Gratitude  Expressing Gratitude 5. Surprise  Expressing Surprise  Expressing Disbelief After defining the topics, materials and the learning objectives of the learning media, the writer selected kinds of features and activities for the learning media. Both features and activities were selected based on the learning objectives. There were five major features in the learning media; they are 1 vocabulary, 2 grammar, 3 expression, 4 conversation, 5 project. There are at least two activities in each feature which were designed based on the students‟ needs. Each activity in every feature was designed with automatic feedback to enable the students recognize their own mistakes to promote independent learning. The features and activities of the learning media are presented as follows. 86 Table 4.10 Features and Activities No. Learning Objectives Features Activities 1 The students are able to recognize and pronounce commonly used vocabulary in: - greeting and introduction - acceptingcancelling invitationoffering - giving instructionprocedure - expressing gratitude - expressing surprise and disbelief Vocabulary  Vocabulary Pronunciation drill  Pronunciation quiz 2 The students are able to use grammatical rules commonly used in each topic Grammar  Grammar Explanation  Grammar Quiz 1 Fill in the blanks  Grammar Quiz 2 True- False 3 The students are able to respond and create a simple dialogue of : - greeting and introduction - acceptingcancelling invitationoffering - instructionprocedure - expressing gratitude - expressing surprise and disbelief Expression  Expression Pronunciation drill  Responding to various kinds of dialogue based on the topics 4 Conversation  Respond to various kinds of dialogue based on the topics 5 Project  Make a short video of a dialogue based on the topic chosen After the topics, materials, features and the activities were selected, the writer created the name of the Android application. The writer decided e-talk as the name of the application. E-talk stands for electronic talk, which means an electronic device which can be used as a media to talk. Since the application is focused on pronunciation and conversation drill, it demands the students to pronounce the provided vocabulary and respond to the provided expressions and dialogues in the application. The writer hopes that the application would be an 87 effective learning media to facilitate the students to practice their speaking outside the classroom. The last step after selecting topics, materials, features and activities for the application was designing the blueprints of the questionnaire and interview guidelines. Both blueprints were developed based on some concepts which were taken from speaking and mobile learning theories. The research instruments were developed for both experts and users to validate the product.

3. Development