Using Songs Teaching Speaking for Beginners and Young learners

32

b. Using Games

Game is an activity with rules, a goal and an element for fun. Heinich, et.al, 1992:300 states that “even an elementary student likes to play a game”. Further, Silvers 1986:244 suggests that classes should be planned so that there is a minimum of formal drills and maximum of activities that make the students forget that they are in the classroom. The language use should be the focus in the speaking class and games will reduce their stress since the games can create relaxed and enjoyable atmosphere in the classroom. Hadfield 1998 suggests communicative games are different from linguistic games. They are activities with no linguistics goal or aim. Successful completion of the game will involve the carrying out a task, such as filling in a chart or finding two matching pictures rather than the correct production of a structure. The emphasis is on the successful of communication not on the correctness of language. Games are very important for teaching beginners and young learners. Games can create fun environment for the learners to rise up their motivation in following the lesson.

c. Using Songs

Willis 1996:123 suggests the beginners’ teacher to use songs in teaching speaking. Songs make a welcome change. Listening, and then matching words to music, words to song lines, or simply following the words offer different kind of learning opportunity. Some learners will really enjoy singing. Songs can be used to give correct form of language in unusual way. The students unconsciously tune the target language as well as enjoy the songs. 33

B. Theoretical Framework

Referring to the related theory discussed above, the writer would make use of two instructional design models of Kemp and Yalden. The writer adapted those two instructional models because it revealed clearer and complete steps in designing materials. The writer combined both Kemp’s and Yalden’s instructional design models because both models were completing one another. However, the writer mostly utilized Kemp’s instructional design model. The writer chose Kemp’s model because it offers interdependence among the eight elements where any decision made for one step will affect the others. Kemp’s instructional model is flexible; the designer does not always necessarily start from the first step but the designer can start from whichever element he or she is ready to start and move back or forth to the other steps since they are interrelated. The writer is able to select the step and place the other steps based on his or her own creativity in designing the instructional materials. The other reason is that because this instructional model can be applied to all levels of education, this instructional model is suitable to all levels of education. Therefore, these steps can also be used to design materials for extracurricular activity in the elementary school level. Kemp suggests that in order to get the desired result, the designer should include the eight steps. The broken lines indicate that each step connected to a central focus namely revision. Yalden’s model gave contribution in completing Kemp’s model. Firstly, Yalden emphasized that needs survey was very important so this model began its first step with needs survey. Therefore, the writer chose Yalden because its

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