Type of Research Place and Time of Research Research Procedure

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CHAPTER III RESEARCH METHOD

A. Type of Research

Developing learning media Mind-Mapping Accounting services company using the research and development type. Research and Development is applied research to produce a new product.

B. Place and Time of Research

This research is located in SMA N 1 Pengasih class XI at Jalan KRT Kertodiningrat 41, Margosari Pengasih, Kulon Progo, Yogyakarta. This research is conducted from September – Juli 2015 which includes the stage of planning, research and reporting.

C. Research Procedure

This research procedur adapting ADDIE model of development, the development model consist of five step that include analysis, design, development, implementation, and evaluation. However this research was restricted till implementation only. ADDIE developed by Dick and Carry 1996 to design a learning system Endang, 2011;200. Developing procedure of learning media Mind-Mapping Accounting services company class XI SMA consist of five step, such as: ANALYSIS DESIGN DEVELOPMENT IMPLEMENTATION Needs Analysis Competence and instructional analysis Flowchart Storyboard Arranged mind map, material, tasks, and answer Making button and image Making questionnaire media Validation I Revision I Validation II Revision II Material expert Media expert Teacher Students Revision III if needed Analyze questionnaire Final media Figure 2. ADDIE Development Model

1. Analysis

Researcher analyzing the needs such as problems, character and facilities that owned by each students. Then, analyzing competence and instructional such as standard competency that will use to the content of material in media to deliver as a learning media based on android. 2. Design After the result of the analysis appears, the next step is design the application based on android for mind-mapping Accounting services company which have four step as follows: a. Flowchart. Researcher make a chart consisting of certain symbol show the step of a program. b. Storyboard. The function of storyboard is to plan the detail of media. c. Arrange the text material. All the material arranged and then fill in the learning media that will be displayed before change format into html and imagesand converted to PNG. d. Make and collect background picture of mind-map that have been arranged. Background, mind map and button convert to PNG. e. Check list. Making lattice of instrument appraisal questionnaire of this research product is a check list for material experts, media experts and teacher and questionnaire for students.

3. Development

To create the learning media, this research are using combination between Eclipse and Adobe flash. All component that have been prepared on the design step and assembled into one unified learning media. 4. Implementation. At this step, the learning media will be tested to the students in SMA N 1 Pengasih class XI. Then the questionnaire distributed to students to know the respon regarding the result of product.

D. Subject and Object of Research