Relevant Research LITERATURE REVIEW

2. How is the feasibility of educative game “Accounting Monopoly” as accounting learning media on based The Financial Statment for students as SMK YPKK 2 Vocational Senior High School based on validationassessment of matrial expert, media expert, practitioners? 3. How is assesment of students about the learning media products of the game accounting monopoly? 4. How to improve students motivation with learning media of accounting monopoly on financial statment? 47

CHAPTER III RESEARCH METHOD

A. Research Design

According to Sugiono, RD is research that conducted for generating and having experiment on a certain product. This research will use Research and Development RD as its framework “Educational Research and Development defined as a process used to develop and validate educational products ” Borg Gall, 1983: 772. For purpose of producing a new product, researcher will use need-based analysis and for purpose of testing effectiveness product on certain society, researcher will apply Research and Development as its framework according to Brog Gall 1983 whom Punaji Setyosari cited 2012: 215 Research and Development defined as a process used to develop and validate educational products. In Developing Accounting Monopoly as innovative and educational medium, researcher will use ADDIE as development model, ADDIE known as development model which is concern on five principal stages. They are analysis, design, development, implementation and evaluation.

B. Time and Location

The research will be held in SMK YPKK 2, Sleman at Jalan Pemuda Wadas Tridadi Sleman Yogyakarta on February to March 2016.

C. Subject and Research Object

The subjects of the research were students of class X Accounting 3 SMK YPKK 2, Sleman. Experimental Subject in this research is one specialist on educational medium University- level instructor on educational technology FIP-UNY, one expert of accountantt University- level instructor on Accountancy UNY. The object is motivation of accounting study.

D. Research Procedures

Researcher adapted ADDIE as development model, ADDIE known as development model which is concern on five principal stages. They are analysis, design, development, implementation and evaluation. The researcher will restrictive her research until forth stage which is implementation. ADDIE is developed by Dick and Carry 1996 to create education system Endang. 2011: 200. For research circumstance, researcher will modify this model. Development procedure in educational medium Accounting Monopoly conducted into four stages:

1. Analysis Stage

This analysis conducted to identify the main problem and looking for right solution to solve it for students. A new learning media require deep