For the English teachers For the future researchers

B. Suggestions

After stating the conclusions towards the designed game, the researcher would like to present some suggestions to any English teachers who are willing to implement the designed game, and for future researchers who intend to improve the effectiveness of the designed game.

1. For the English teachers

For the English teachers who intend to implement the designed game as learning aids. There were some suggestions during the teaching and learning process as follows: a. Before implementing the over-sized Snake-Ladder game as learning aids, the teacher should explain the rules and the instructions how to play the designed game as clear as possible for students. b. Before conducting the process of teaching and learning by using the over- sized Snake-Ladder game, the teacher should prepare the game well and always check all supporting things have been good or not. c. Upon applying the designed game, the teacher should accompany, guide, and monitor the students, so that the class environment could be manageable and conducive for the teaching and learning activity.

2. For the future researchers

Since the designed game still had several weaknesses, the researcher suggested to the future researchers who intend to conduct similar research to improve the effectiveness of the designed game. The researcher expected that the future researchers were able to involve more themes inside of the designed game. 78 REFERENCES Amstrong, T. 2000. Setiap anak cerdas: Panduan membantu anak belajar dengan memanfaatkan Multiple Intelligences-nya. R. Buntaran, Trans. Jakarta: Gramedia. Ary, D., Jacobs, L. C., Razavieh, A. 2002. Introduction to research in education 6 th ed.. Wadsworth: Thomson Learning. Bell, I. W., Wieckert, J. 1985. Basic media skills through games 2 nd ed.. Littleton, CO: Libraries Unlimited. Berk, L. E. 2006. Child development 7 th ed.. Boston: PearsonAllyn and Bacon. Borg, W. R., Gall, M. D. 1983. Educational research: An introduction 4 th ed.. New York: Longman Inc. Brewster, J., Ellis, G., Girard, D. 2004. The primary English teacher’s guide new edition. Harlow: Penguin English Guide. Brown, J. W., Lewis, R. B., Harcleroad, F. F. 1977. AV instruction: Technology, media, and methods 5 th ed.. New York: European University Studies. Campbell, L., Campbell, B., Dickinson, D. 1996. Teaching and learning through multiple intelligence. Needham Heights, MA: Allyn and Bacon. Faruq, M.M. 2007. 60 permainan kecerdasan kinestetik. Jakarta: Gramedia Widiasarana Indonesia. Foster, J. C. 1959. Foster and Headly’s education in the kindergarten. New York: American Book Company. 79 Gardner, H. 1983. Frames of mind:The theory of multiple intelligences. New York: Basic Books. Gerlach, V. S., Ely, D. P., Melnick, R. 1971. Teaching and media: A systematic approach. Englewood Cliffs, NJ: Prentice Hall, Inc. Iffredista, G.K. 2013. Belajar bahasa Inggris. Retrieved on January, 9, 2012, from http:belajarbahasainggris9.blogspot.com201303belajar-bahasa- inggris.html . Jamaris, M. 2006. Perkembangan dan pengembangan anak usia taman kanak- kanak: Pedoman bagi orang tua dan guru. Jakarta: PT. Gramedia Widiasarana Indonesia. Krisna, B. 2011. Diversifying the topics in teaching English in Nepal. Retrieved on July, 24, 2013, from http:neltachoutari.wordpress.com201109 . Lee, W. R. 1986. Language teaching games and contests 2 nd ed.. Oxford: Oxford University Press. Lewis, G. Bedson, G. 1999. Games for children. Hongkong: Oxford University Press. Lewis, G. Bedson, G. 2003. Games for children. Oxford: Institut d’etudes Theologiques. Nation, I. S. P. 1990. Teaching and learning vocabulary. Boston: HeinleHeinle Publishers. Philips, S. 1993. Resource books for teachers: Young learner. New York: Oxford University Press. Richards, J. C., Rodgers, T. S. 2001. Approaches and methods in language teaching 2 nd ed.. Cambridge: Cambridge University Press. 80 Suyanto, K. K. E. 2007. English for young learners: Melejitkan potensi anak melalui English class yang fun, asyik, dan menarik. Jakarta: PT. Bumi Aksara. Sobri, A. 2012. Beda belajar Bahasa Inggris sejak dini dengan saat dewasa. Retrieved on July, 24, 2013, from http:edukasi.kompas.comread2012112117145556Beda.belajar.bahasa. Inggris.sejak.dini.dengan.saat.dewasa . Taylor, L. 1990. Teaching and learningvocabulary. New York: Prentice-Hall. Widati, W. T. 2011. Designing six sets of monopoly games to develop Multiple Intelligences as semester review for grade IV, V, and VI of SD N Purwobinangun Yogyakarta. Unpublished Thesis. Yogyakarta: Sanata Dharma University Widyasarastri, B. H. 2010. Designing multimedia for teaching vocabulary to the first grade students of DOMBYKID’S HOPE 2 Yogyakarta. Unpublished thesis. Yogyakarta: Sanata Dharma University Wright, A., Betteridge, D., Buckby, M. 2007. Games for language learning 3 rd ed.. Cambridge: Cambridge University Press Witri, D. K. 2010. Teaching English Vocabulary to the Pupils of Taman Kanak- Kanak Negeri 2 Yogyakarta by Using Games of Multiple Intelligences. Unpublished thesis. Yogyakarta: Sanata Dharma University Yalden, J. 1987. The Communicative Syllabus: Evolution, Design, and Implementation. Ottawa: Prentice-Hall, Inc. 82 84

A. The blueprint of Interview in the Need Survey

DATA RESPONDEN NAMA PENDIDIKAN JENIS KELAMIN PENGALAMAN MENGAJAR 1. Topik apa saja yang sebaiknya diajarkan di kelas? 2. Kosakata apa saja yang sebaiknya digunakan dan diajarkan di kelas? 3. Metode apa saja yang diterapkan untuk mengajarkan Bahasa Inggris? 4. Pernahkah menggunakan media apa saja untuk mendukung proses belajar mengajar Bahasa Inggris? 5. Media apa saja yang pernah diterapkan? 6. Media yang pernah digunakan berfungsi efektif dan efisien atau tidak? 7. Untuk penilaian keberhasilan anak, aspek apa yang biasa diperhatikan? 8. Adakah kelebihan-kelebihan kelas yang mendukung proses belajar anak? 9. Adakah kekurangan-kekurangan kelas yang menghambat proses belajar anak?

B. The Raw Data of Interview in the Need Survey

PERTANYAAN JAWABAN Topik apa saja yang sebaiknya diajarkan di kelas? Kami lebih focus ke nama-nama benda, sapaan-sapaan, dan lagu-lagu dalam Bahasa Inggris, lebih baik diajarkan sejak dini Kosakata apa saja yang sebaiknya digunakan dan diajarkan di kelas? Lebih ke kata-kata yang simple, sederhana, per kata, dan tidak terlalu panjang ejaannya. Pola anak yang hanya mengenal Bahasa Inggrs hanya sebatas pelajaran di sekolah membuat anak-anak mungkin hanya mampu mengenal kata per kata yang akan lebih enak dibawa ke dalam lagu. Kalimat-kalimat ekspresi juga ada yang diajarkan semisal: please stand up Metode apa saja yang diterapkan untuk mengajarkan Bahasa Memakai metode interaksi langsung, karena anak-anak akan lebih mudah menangkap, tapi tergantung pada kecenderungan kelas juga, semisal anak lebih suka dan terbiasa menulis, 85 Inggris? ya kegiatan menulis lebih banyak dilakukan, misalnya menebalkan huruf. Pernahkah menggunakan media apa saja untuk mendukung proses belajar mengajar Bahasa Inggris? Pernah, biasanya pake media gambar, flashcard, dan video. Media apa saja yang pernah diterapkan? biasanya pake media gambar, flashcard, dan video. Kami lebih menekankan pada music. Kami pernah mencoba pake metode bercerita, anak-anak kurang antusias. Mungkin anak- anak lebih condong ke media yang ada banyak gerak, missal permainan, gerak dan lagu Media yang pernah digunakan berfungsi efektif dan efisien atau tidak? Bernyanyi, melukis. Untuk listening, anak- anak masih kurang antusias. Belajar di luar belom pernah Untuk penilaian keberhasilan anak, aspek apa yang biasa diperhatikan? Selama ini saya menilai anak-anak berdasarkan aktivitas, pengucapan, respon anak, dan penulisan Adakah kelebihan-kelebihan kelas yang mendukung proses belajar anak? Anak-anak suka belajar Bahasa Inggris dalam gerak dan lagu, permainan. Dulu setiap Selasa, bermain dalam kelas selalu ada dalam Bahasa Inggris, tapi tetap ada lagu di dalamnya Adakah kekurangan-kekurangan kelas yang menghambat proses belajar anak? Ada beberapa anak baru dalam kelas sehingga harus mengulang kosa kata yang sudah diajarkan. Dan anak-anak lama harus menunggu anak-anak baru tersebut untuk bisa belajar yang baru lagi 87

A. The blueprint of Field Notes in Class Observation

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