54 a.
Determine the purpose of the product development At this stage, the main activity was to determine the purpose of
the product development in the form of Accounting Uno Card Game. The purpose was to provide an alternative learning media
that has the concept if learning can also be fun through the implementation of the Accounting Uno Card game so that students
are interested in paying attention to the learning process, and can involve them to be active during learning process.
b. Analysis of the core competence and basic competence that
contains in the learning media The researcher analyzed the syllabus of the accounting service
company subject for Class X of accounting student in SMK Negeri 7 Yogyakarta. This analysis was conducted to identify and define
basic core competence and basic competence that would be developed in the learning media. In this stage, researcher also
consulted and disscussed with the teacher about basic competence and material that would be developed in the learning media. After
discussing with the teacher, adjustment entries basic competence was chosen to be developed in learning media.
55 c.
Analyze the indicator of basic competencies that will be included in learning media
This analysis was conducted to define the indicator of the adjustment entries material that would be used in developing the
learning media.
2. Design Stage
There are three steps in the design stage as follows: a.
Preparation of Adjustment Entries Material At this stage, determining the basis of material selection,
arranging the learning material, questions and answers that presented in the media based on adjustment entries material.
b. Preparation of The Product‟s Design
The process of designing a product was the design of the overall learning media loaded in the Accounting Uno Card game.
This process served to make it easier to do the learning media development. At this stage, researcher made the draft design of the
card for Accounting Uno Card Game which consisted of a set of cards contains an action card material card, question card and
answer card, walk card and the special card reverse card and wild card. In addition, it also determined how the rules of the
Accounting Uno Card game as the learning media.
56 c.
Arrange The Assessment Instruments of Learning Media In order to assess the quality of the learning media in the
form of Accounting Uno Card Game, the researcher employed an instrument, namely questionnaire. In this stage, researcher created
a grating instrument of questionnaires to assess the product and to address to one material expert, one media expert, teacher as an
accounting subject practitioner and students as the target of product implementation.
3. Development Stage
In the development stage, the activities that would be done were: a.
Product Making Researcher made the product based on the concept that has
been designed in the previous stage. Accounting Uno Card Game consisted of four basic colors of the card there are green, blue, red,
and yellow colors. Accounting Uno Card Game was set of cards that made based on adjustment entries basic competence.
Set of cards consisted of action cards and special cards. Action cards contained material cards, question cards, answer cards that
suitable with adjustment entries material and walk cards to keep the game running. Special cards contained reverse cards and wild
cards that could be used as an opportunity for player to prevent the other player win. The process of making Accounting Uno Card