2. Learning Needs
The  students’  preferences  related  to  the  model  of  English  input  text  are dialogue  or  monologue,  text  with  some  pictures  and  text  followed  by  questions.
Almost  a  half  of  the  total  number  of  the  subject  desired  the  texts  that  consist  of 100-150 words. Reading a text  followed by answering some questions related to
the  text  and  completing  sentences  or  paragraphs  with  words  provided  are  the students’ preference in learning the vocabulary.  The students desired to learn the
sentence  structure  by  using  explicit  approach  through  some  activities,  such  as completing  sentence  with  available  words  and  arranging  jumbled  words  into  a
meaningful sentence. The students wanted to do the tasks individually and in pairs. Furthermore,
the  teaching  reading  techniques  that  are  preferred  by  the  students  are  when  the teacher  uses  media  e.g.  laptop,  computer  and  so  on  to  explain  material,  gives
some tasks and engages the students in a discussion. Related to the teachers’ role,
the students stated that the teacher should go around the class to monitor students’ reading  activity  and  give  example  of  how  to  do  the  task.  They  were  also  fully
aware that, during the teaching and learning of reading, they should be engaged in the  activities  actively  by  doing  the  instruction.  The  interactive  learning
multimedia and the textbooks were their most preferred media to learn reading. Related  to  the  content  and  design  of  the  interactive  learning  multimedia,
the students  wanted to  include some pictures and quizzes inside it. Blue and red were  the  colour  they  chose  to  be  applied  in  the  multimedia.  According  to  them,
the navigation buttons of the multimedia should be easy to find and the symbols should represent the function of each function.
3. The  Appropriate  Interactive  Learning  Multimedia  for  Teaching
Descriptive Text Reading
The  appropriate  interactive  learning  multimedia  for  teaching  descriptive text  reading  to  Grade  VII  students  of  SMPN  6  Yogyakarta  had  the  following
design. a.  The Introduction
It  contains  two  Course  Overviews  that  function  to  let  the  users  know about  what  they will learn in  the Unit.  The course overview includes the title of
the unit, a picture illustrated the title, a brief introduction paragraph described the content of the unit, the basic competences and the indicators.
b.  The Main Part Each  unit  of  the  developed  interactive  learning  multimedia  consists  of
seven section. They are Let’s Read, Study Page, Summary, Culture Corner, Fun Page,  Reflection,  and  Vocabulary  List.  The  further  explanations  about  each
section are described below. 1
Let’s Read The focus of this section is reading comprehension. There are five tasks
in this section which contain warming up activity, passages and quizzes.
2  Study Page This  section  focuses  on  language  features  of  the  passages.  This  section
contains two tasks presenting the organization of the text generic structure, notes about grammatical rules in the passage and quizzes.
3  Summary It sums up the main material of the unit.
4  Culture Corner It is an additional section which functions to enrich students’ knowledge
about culture related to the topic of the unit
5  Fun Page It is another additional section which presents some fun materials related
to topic being discussed in the unit. It can be song, game, etc.
6  Reflection It asks students to reflect their feeling and achievement after learning the unit.
7  Vocabulary List It  contains  vocabularies  including  their  phonetic  transcriptions,  parts  of
speech and the equivalence in Indonesian.
c.  Final Test It contains some exercises to assess students’ achievement after learning
all of the materials in the interactive multimedia. It comprises six tasks which are divided into three types of quiz, i.e. multiple choices, matching and short answer
quiz.
B. SUGGESTIONS
Based on the conclusions of the research, some suggestions are proposed to students, English teachers and other researchers.
a.  To the students Students  should  be  more  aware  that  the  availability  of  interactive
learning  multimedia  can  help  them  to  learn  in  a  fun  way.  Hence,  they  need  to optimize the use of the multimedia especially for the autonomous learning.
b.  To the English teachers Nowadays,  most  of  schools  have  been  facilitated  with  the  multimedia
facilities such as language and computer laboratory. The teachers are expected to optimize the utilizations of those facilities by applying the use of Information and
Communication  Technology  ICT  to  vary  the  activities  in  the  classroom  and attract the students’ attention during the teaching and learning process. One of the
way  to  apply  the  ICT  in  the  classroom  is  by  using  the  interactive  learning multimedia effectively to promote autonomous learning.
c.  To other researchers In terms of the content, other researcher may use the authentic materials
that surely will give some benefits to the user of the interactive multimedia. They also need to be consistent about the indicator that the students’ need to achieve,
since the indicator will affect the kind of the tasks. In other words, the kind of the tasks  should  be  matched  with  the  indicator.  In  terms  of  the  interactivity,  the
developer should give more immediate feedback. This is crucial since it will help the users to be aware of their mistakes in doing the tasks. Related to the additional
contents such as picture, animations and sounds, the developer should make sure that the contents are in a good quality and do not distract the users’ focus on the
main material.