1. 2. 3. 4 Test Result RESULTS AND DISCUSSIONS
during the speaking practice. They enjoyed the class activities more and they did not feel shy anymore to speak English by using non-projected visual media. They
used to be bored learning English in the classroom and they did not even care whether they could speak English anymore. But when they used non-projected
visual media during the speaking practice, they wanted to compete with other friends to be the winner of the speaking games in every class activity. They hoped
that they can use more non-projected visual media in speaking practice session and they could use it not only when the researcher conducted the research there.
From this research, it could be said that Action Research gave many benefits for the students, the researcher and for the research itself. In here, the students can
find their own problem in improving their speaking skill. Before non-projected visual media was applied in the classroom, they only had a little motivation to
learn English. Since they were lack of motivation in learning English, they did not care whether they could speak English well or not. They just thought that English
was very difficult to learn and there were many vocabularies and grammar to understand. But when non-projected visual media were applied in the speaking
practice they were so excited and they looked very enjoying the speaking practice. They did not feel difficult anymore in learning speaking since the picture on the
cards gave much help to the students by making them remember the words easily. Their opinion about speaking was difficult had changed. They only needed more
motivation and encouragement to improve their speaking skill. The use of non-projected visual media in speaking practice was quite useful
for the students. However, to make the media more interesting, it would be much better if they were combined with games that have several rules and challenge the
players. In this research, the researcher only applied competition games because to encourage the students to speak more, the researcher thought that competition
games were the best kind of games. At first, some students looked lazy to play and they did not care whether they won the games or not but after several times
playing the cards, then they realized that not only the smartest student who could always win the game, but also the low students too as long as they had will and
motivation to improve their speaking skill and vocabulary. The use of non-projected visual media in this Action Research gave some
advantages for the participants and the researcher. It helped the students to improve their speaking skill, increase their motivation, their vocabulary, their
grammar, their comprehension, and their pronunciation. Meanwhile, the use of non-projected visual media in this research had given much help to the researcher.
Because of it, the researcher did not have to work hard in explaining the material. Non-projected visual media appeared in the form of flashcards. The researcher
also did not waste much time just to make the students bored by doing the drilling session. Non-projected visual media appeared in the form of hand outs, cards and
board game. For the researcher herself, this research had made her to be more patient in
handling the various characters of the students. Just because the students ignored her at first, it did not mean that the student
s’ characters were bad. It turned out that to steal the st
udents’ attention, it only needed the right tool and the right teaching method. Non-projected visual media were the right tool in this research
and the use of games in using non-projected visual media was the perfect additional teaching method. Since the researcher introduced non-projected visual