Langkah-langkah Kegiatan Penilaian Standar Kompetensi

Yunita’s father? a. A farmer b. A milk seller c. A policeman d. A veterinarian

2. Rubrik Penilaian

Listening  Jumlah soal = 20 soal pilihan ganda  Untuk setiap jawaban benar = skor 5  Jumlah skor maksimal 5 x 20 = 100 Mengetahui, Guru Bahasa Inggris Jakarta, 21 April 2016 Peneliti NIM : 109014000096 Listening Script From video May : Peter, guess which animal. I am talking about? Peter : Right, I am ready. May : This animal is small. It can jump and swim. What is it? Peter : Is it . . . . . the answer is a frog. Peter : It is my turn now. Listen carefully May. May : All right. Peter : This animal is grey and likes eating bone. It can run. May : Well, I think is . . . . . the answer is a dog. May : Okay, It is my turn again. This animal likes eating worm and lives in the cage. Peter : I know. It is . . . . . the answer is a bird. Peter : Well, listen carefully. This animal is brown. It eats meat and lives in the cave. May : It is . . . . . the answer is a bear. May : This animal is black and white. It eats grass. It can run fast. Peter : It is easy. It is . . . . . the answer is a zebra. Peter : Well, this is the last one. This animal big and grey. It lives both in the land and in the water. May : It is . . . . . the answer is a crocodile. From audio 1. This animal has black and white fur and eats bamboo. The answer is panda 2. This animal green and likes to swim and hop. The answer is frog 3. This animal very big and strong. It is name starts with the letter G. The answer is gorilla 4. This animal lives in the water and loves to swim. The answer is fish 5. This animal likes cold weather. It can swim and it eats fish. The answer is penguin RENCANA PELAKSANAAN PEMBELAJARAN RPP Nama Sekolah : MTs Annida Al Islamy Mata Pelajaran : Bahasa Inggris Tema : Animal Guessing Game KelasSemester : VII 2 AspekSkill : Listening Alokasi Waktu : 2 x 40 menit

A. Standar Kompetensi

Mendengarkan 8. Memahami makna dalam teks lisan fungsional dan monolog pendek sangat sederhana yang berbentuk descriptive dan procedure untuk berinteraksi dengan lingkungan terdekat.

B. Kompetensi Dasar

8.2 Merespon makna yang terdapat dalam monolog pendek sangat sederhana secara akurat, lancar, dan berterima untuk berinteraksi dengan lingkungan sekitar dalam teks berbentuk descriptive dan procedure.

C. Indikator

Menentukan jawaban soal pilihan ganda teks yang berbentuk descriptive berdasarkan script yang diperdengarkan.

D. Tujuan Pembelajaran

Pada akhir pembelajaran, siswa dapat menentukan jawaban soal pilihan ganda teks yang berbentuk descriptive berdasarkan script yang diperdengarkan dengan percaya diri dan tepat.

E. Materi Pembelajaran

The explanation of guessing game : Guessing game is a simple communicative game which the aim is to seek the information by describing something orally and others should guess it to find the right answer. How to play animal guessing game : Penny Ur explains that in playing this game the teacher defines something and they simply have to guess what it is by raising their hands to volunteer then answer, or jotting it down on piece of paper. Example of animal guessing game: Guess who am I? I can run fast. I love to eat meat or special pet food. I often barks when there is a stranger. The answer is dog.

F. Metode Pembelajaran

Guessing game technique.

G. Media Pembelajaran

Power point, rekaman audio yang relevan dengan materi, pictures, dan video.

H. Langkah-langkah Kegiatan

1. Kegiatan Pendahuluan 5 menit

Apersepsi: - Guru memberi salam. - Siswa menyiapkan kelas dan berdoa bersama-sama sebelum belajar. - Guru menanyakan kabar siswa lalu melakukan story telling dengan memberikan cerita bergambar untuk menarik perhatian siswa dan mencairkan suasana agar lebih rileks.

2. Kegiatan Inti 70 menit

Eksplorasi: - Sebelum menjelaskan materi, guru menanyakan kembali materi sebelumnya dengan mengajukan beberapa pertanyaan. - Lalu menjelaskan materi tentang animal guessing game menggunakan powerpoint dan mengajukan pertanyaan yang terkait dengan materi yang diberikan. - Guru mengajak siswa untuk bermain guessing game dengan memberikan video guessing game yang berisi deskripsi singkat tentang hewan. - Setelah itu guru menjelaskan tata cara bermain video guessing game lalu meminta siswa untuk menebak nama hewan berdasarkan video guessing game yang diberikan. - Selanjutnya guru membagi siswa secara berpasangan untuk bermain guessing game. Masing-masing siswa harus membuat deskripsi singkat tentang hewan tanpa diketahui lawan mainnya. - Guru memberikan handout sebagai latihan soal. Elaborasi: - Satu persatu siswa menjawab pertanyaan guru dengan percaya diri. - Dengan cermat siswa mendengarkan penjelasan guru tentang materi animal guessing game di powerpoint. - Sesuai instruksi guru, siswa menjawab secara lisan pertanyaan berdasarkan materi yang diberikan. - Siswa bermain guessing game dengan menebak nama hewan sesuai deskripsi singkat hewan yang diberikan di video guessing game. - Setelah itu masing-masing siswa membuat deskripsi singkat tentang hewan tanpa diketahui lawan mainnya lalu siswa secara perpasangan dan bergiliran mempraktekan animal guessing game di depan kelas. - Pada akhir kegiatan siswa mengerjakan handout yang telah diberikan Konfirmasi: - Bersama-sama membahas handout yang diberikan. - Guru dan siswa membahas kosakata yang sulit

3. Kegiatan Penutup 5 Menit

- Menanyakan kesulitan dalam proses belajar mengajar. - Menanyakan bagaimana kegiatan proses belajar mengajar hari ini.

I. Sumber Belajar

1. Djunaedi. English 1 For the First Year Junior Secondary School. Jakarta: Balai Pustaka, 1995. 2. Ur, Penny. A Course in Language Teaching. Cambridge: Cambridge University Press, 2003. 3. Ur, Penny. Teaching Listening Comprehension. Cambridge: Cambridge University Press, 2009. 4. Wright, Andrew., et al., Games for Language Learning New Edition. New York: Cambridge University Press, 1994. 5. http:www.elllo.orgenglishGamesG039-Pets.html

J. Penilaian

Teknik : Tes tulis Bentuk : Pilihan ganda

K. Instrumen

1. Indikator Penilaian

Indikator Pencapaian Kompetensi Teknik Penilaian Bentuk Instrumen Instrument Soal 1. Menentukan jawaban soal pilihan ganda teks yang bentuk descriptive berdasarkan script yang di perdengarkan. Tes tertulis Pilihan ganda Listen carefully to the recording audio about the description text then choose the best answer by crossing a, b, c or d. The player will be repeat twice.“ Text 1 for questions

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