way in taking the values from where he lives. There are three types of identities in making decision, problem-solving, and interpreting experiences
and self-relevant information. There are Informational, Normative, and Diffuse-Avoidant Autumn K. Knutson, et. al., 2012: 6-7. Informational Style
is an identity of a person where he always analyzes the received information. Normative Style is an identity of a person where he tends to rely on opinions
of others in processing obtained information. Diffuse-Avoidance Style is an identity of a person where it is always controlled by situation. Identity
diversity of the students will affect students ‟ response in receiving the lessons
given by the teacher. So, it is very influential on variation of the scores gained
by students in a class.
Based on description above, researcher conducts a research with objective to find out the effect of cooperative learning method type Teams Games
Tournament TGT with Identity Style as moderating variables on students ‟
learning outcomes compared to conventional learning methods. This research entitled The Effect of Cooperative Learning Method type Teams Games
Tournament TGT with Identity Style as Moderating Variable to Improve Student
‟s Learning Outcomes in Grade X Accounting Study Program SMK Negeri 1 Wonosobo Academic Year of 20142015
.”
B. Problem Identification
1. The teacher teaches by lecturing method so the students can not translate
the material and explore other possible potential that they have.
2. The students feel bored with assignment system that used by the teacher.
3. There are some students getting low score in learning methods because the
teacher does not motivate the students to think actively in the learning and easy to understand the materials.
C. Problem Restriction
Based on the problem identification, researcher limits the issues on improving students
‟ learning outcomes in the subject Introduction to Finance and Accounting in the material Payback Period and Net Present Value NPV.
This is caused by ineffectiveness in used conventional learning method by the teacher to improve learning outcomes, both in cognitive, affective and
psychomotor domains. Therefore, this research focused on effect of Teams Games Tournament TGT learning method with Identity Style as moderating
variable on learning outcomes in grade X Accounting SMK Negeri 1 Wonosobo in the subject Introduction to Finance and Accounting in the
material Payback Period and Net Present Value NPV. Domains which used to measured learning outcomes in this research includes cognitive, affective
and psychomotor domains. Cognitive assessment in this research focuses on knowledge, understanding and application bcause in this material, the students
can only use their cognitive domain until application level. To assess the affective and psychomotor, researcher uses assessment based on Lesson Plan
RPP. Aspects measured are only the aspects which appears in learning process.
D. Problem Formulation
1. Are there any differences between students‟ learning outcomes by using
Teams Games Tournament TGT learning method and by using conventional learning method in grade X Accounting in the subject
Introduction to Finance and Accounting at material Payback Period and Net Present Value NPV in SMK Negeri 1 Wonosobo Academic Year of
20142015? 2.
Are there any differences of student‟s learning outcomes between the students who have Informational Style, Normatif Style and Diffuse-
Avoidance Style in grade X Accounting in the subject Introduction to Finance and Accounting at material Payback Period and Net Present Value
NPV in SMK Negeri 1 Wonosobo Academic Year of 20142015? 3.
Are there any effects of interaction in the usage of Teams Games Tournament TGT learning method with Identity Style as moderating
variable to improve learning outcomes in grade X Accounting in the subject Introduction to Finance and Accounting at material Payback Period
and Net Present Value NPV in SMK Negeri 1 Wonosobo Academic Year of 20142015?
E. Research Objective