Introduction to Finance and Accounting Game “Yogyaccounting

e Appropriateness of applications type selectionsoftwaretool for development Learning media developed by an appropriate applications and devices for their needs. For example, to create a graphic design should using graphics processing software not using word processing application. f Compatibility learning media can be installedrun in various existing hardware and software Media can be run in various hardware and software conditions not limited to certain computer specifications. g Integrated learning media program packaging and easy execution All of elements in media are well packaged. The installation process runs automatically by using the autorun. With one installing, the program can be used directly without installing one by one. In other hand, program can also developed without installation process . It’s means simply by clicking one icon, the program already used. h Completely learning media program includes: installation instructions clear, concise, complete, trouble shooting clear, structured, and anticipatory, program design clear, describe the program workflow. Media contains complete instructions so users will not confuse. Documentation has been made include: installation instructions, trouble shooting, and program design. i Reusable in part or entire program of learning media can be reused to develop other learning media. All of components in media can easily used for other programs. 2 Aspects of Learning Desain a Clarity of learning objectives formulation, realistic. The objectives were written in a clear, realistic, and measurable. With clear objectives formulation, students knowing the benefits and clear directions when they using these media. b The relevance of learning objectives with basic competencecurriculum that has been created by teachers c The scope and the depth of learning objectives that arranged d The appropriateness of learning strategies utilization e Interactivity f Provision of learning motivation g Contextuality and actuality h Completeness and quality of learning assistance substance i Compatibility material with learning objective j The depth of material contained in media k Material easily to be understood even presented as a game l Presented material systematically arranged, coherent, and clear logical flow m The clarity of description, explanation, examples, simulations, exercise n Consistency between evaluation with learning objectives o The appropriateness and permanence of evaluation tools p Giving feedback or response to evaluation results 3 Aspects of Visual Communication a Communicative: visual and audio elements in accordance with learning materials so students more easily to understood. b Creative: visualization is uniquely presented and brings a new atmosphere so it can attract students’s attention. c Simple: visualization is not complicated but interesting for students with the goals is presentation of material still clearly. d Audio element narration, sound effects, back sound, music based on the character and topic e Visual layout design, typography, color based on the theme and attract attention f Moving media animation, movie; animation can be used to simulate subject materials g Interactive Layout navigation icon; navigation are arranged with a familiar and consistent form