Game Impact Educative Game

dapat tidaknya sebuah media berhasil dImasyarakat menguntungkan. Pengertian menguntungkan berhasil atau layak dalam arti sempit adalah keuntungan ekonomikapitalfinansialinvestasi, sedangkan dalam arti luas adalah penerimaan terhadap konten mediacitrapasarkhalayaksosial budaya .” Based on description above we can conclude that feasibility has purpose to know whether a project brings an advantage or loss advantage. Also knowing if a project is not proper, so it is better to make a conclusion that project is stopped.

b. Importance of Media Feasibility

Feasibility will measure the quality of this development media. Feasibility is important to know how much feasible this media according to experts, practitioners, and students. Feasibility is tools to know whether this media will be usefull for students or not if this media has implemented in learning process. Feasibility is a directive or standard for good media, so from that directive or standard experts, practitioners, and students will review this media then brings the researcher some suggestion, criticism, or opinion. After that, based on that suggestion the researcher will make revision so that the media will be better than before. Because of that, media feasibility has a big role for making better development media and that’s why media feasibility also important for this development media.

c. Measurement of Media Feasibility

There are several aspects and criteria on feasibility of learning media based Information and Communication Technology ICT by Romi Satria Wahono 2006 as follows: 1 Aspects of Software Engineering a Effective and efficient in development and utilization of learning media Effective and efficient here means accuracy of resources utilization CPU, RAM, and hard drive in order to designed programs are not working slowly, because computer has limitations in speed, memory, and remains storage capacity. b Realiable Reliable program if the program can be well used, not easily hangs, crashes or stops during operation. c Maintainable can be maintanedeasy managed The program should be arranged with not complicated codes and not too many codes so it can easily be modified, repaired or converted. d Reusability easy to use and simple in operation Created program presenting icons or buttons that can be helpful for beginning users who do not know even about the program so there is no confusion e Appropriateness of applications type selectionsoftwaretool for development Learning media developed by an appropriate applications and devices for their needs. For example, to create a graphic design should using graphics processing software not using word processing application. f Compatibility learning media can be installedrun in various existing hardware and software Media can be run in various hardware and software conditions not limited to certain computer specifications. g Integrated learning media program packaging and easy execution All of elements in media are well packaged. The installation process runs automatically by using the autorun. With one installing, the program can be used directly without installing one by one. In other hand, program can also developed without installation process . It’s means simply by clicking one icon, the program already used. h Completely learning media program includes: installation instructions clear, concise, complete, trouble shooting clear, structured, and anticipatory, program design clear, describe the program workflow.