dapat tidaknya sebuah media berhasil dImasyarakat menguntungkan. Pengertian menguntungkan berhasil atau layak dalam arti sempit adalah
keuntungan ekonomikapitalfinansialinvestasi, sedangkan dalam arti luas adalah penerimaan terhadap konten mediacitrapasarkhalayaksosial
budaya
.” Based on description above we can conclude that feasibility has purpose to know whether a project brings an advantage or loss advantage.
Also knowing if a project is not proper, so it is better to make a conclusion that project is stopped.
b. Importance of Media Feasibility
Feasibility will measure the quality of this development media. Feasibility is important to know how much feasible this media according
to experts, practitioners, and students. Feasibility is tools to know whether this media will be usefull for students or not if this media has implemented
in learning process. Feasibility is a directive or standard for good media, so from that directive or standard experts, practitioners, and students will
review this media then brings the researcher some suggestion, criticism, or opinion. After that, based on that suggestion the researcher will make
revision so that the media will be better than before. Because of that, media feasibility has a big role for making better development media and
that’s why media feasibility also important for this development media.
c. Measurement of Media Feasibility
There are several aspects and criteria on feasibility of learning media based Information and Communication Technology ICT by Romi
Satria Wahono 2006 as follows:
1 Aspects of Software Engineering
a Effective and efficient in development and utilization of learning
media Effective and efficient here means accuracy of resources
utilization CPU, RAM, and hard drive in order to designed programs are not working slowly, because computer has
limitations in speed, memory, and remains storage capacity. b
Realiable Reliable program if the program can be well used, not
easily hangs, crashes or stops during operation. c
Maintainable can be maintanedeasy managed The program should be arranged with not complicated
codes and not too many codes so it can easily be modified, repaired or converted.
d Reusability easy to use and simple in operation
Created program presenting icons or buttons that can be helpful for beginning users who do not know even about the
program so there is no confusion
e Appropriateness of applications type selectionsoftwaretool for
development Learning media developed by an appropriate applications
and devices for their needs. For example, to create a graphic design should using graphics processing software not using word
processing application. f
Compatibility learning media can be installedrun in various existing hardware and software
Media can be run in various hardware and software conditions not limited to certain computer specifications.
g Integrated learning media program packaging and easy execution
All of elements in media are well packaged. The installation process runs automatically by using the autorun. With
one installing, the program can be used directly without installing one by one. In other hand, program can also developed without
installation process . It’s means simply by clicking one icon, the
program already used. h
Completely learning media program includes: installation instructions clear, concise, complete, trouble shooting clear,
structured, and anticipatory, program design clear, describe the program workflow.