Maaf, ini dengan dek siapa ya? Excuse me, who are you? S: Callista,
kompetitif, dibuat kayak cerdas cermat .anak-anak bisa lebih antusias. Kalau untuk teksnya, karena ini tentang personal
experience, mungkin bisa divariasikan temanya misal horror atau fenomena-fenomena yang berkaitan dengan mereka sendiri sebagai
remaja, misalnya bisa dalam bentuk nonton film. In my opinion, the students should be more active in the lesson such as in the
form of quizzes, competitive activities to make them enthusiastic. For
the text, because it’s about personal experience, you could vary the theme for example horror or the
other phenomena in the form of watching film.
… … R: Researcher C: Collaborator
Interview 5, Appendix B
The transcript above shows that the teaching of reading needed to be improved especially the explanation of recount text such as the
generic structure, the events, etc. The students also should be more active than before. The teacher could give quizzes or the other
competitive activities. Then, the text could be varied through the themes for example horror or the other phenomena related to the
students as teenagers.
3 Meeting 3 Competitive Game
In the previous meeting, the students were still less motivated so in the third meeting, a competitive game was prepared by the
teacher to increase students’ motivation in reading and to make the
teaching method interesting for students. Two texts were provided in the form of puzzles. The students should arrange the puzzles and did
the other games related to the text. The game was provided to decrease
students’ boredom in the reading activity. The stories of the
texts were also different from the previous meeting to make the students interested in reading comprehension activity. There were
eight puzzles for eight groups which form two texts, A Surprised Coupon and Scary Movie. Here is the example of puzzle that was
given to the students in group.
First of all, the explanation about the generic structure of recount text was given to the students because based on the
collaborator in the previous meeting, it still needed to be improved. Then the rules of the game were explained by the teacher. The first
game was arranging the puzzles. Every group had one puzzle of a paragraph which should be arranged. The fastest group was the
winner who got three stars for the reward. The second and the third level also got rewards from the teacher. Before continuing to the next
game, the students were asked to read the text in their group. The second game was matching questions and answers. There
were three questions and some optional answers for each question in a
Figure 12. A puzzle of “Scary Movie” story.