ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
17.6.3 ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
So far, weve covered the basics of how to describe a server to the Activation Framework. The objects involved are: ActivationGroupDesc Instances of ActivationGroupDesc describe a JVM, which is configured as a server JVM. Usually, this means that a security policy is set, and the RMI runtime is configured through the use of the RMI-specific flags discussed in Chapt er 16 and throughout the book. ActivationGroup This is a container class. Instances of ActivationGroup describe a related set of activatable servers. Every instance of ActivationGroup is associated with a single instance of ActivationGroupDesc , although instances of ActivationGroupDesc can be associated with more than one ActivationGroup . ActivationDesc Instances of ActivationDesc describe a single activatable server. An instance of ActivationDesc is associated with a single ActivationGroup , although instances of ActivationGroup can be associated with many instances of ActivationDesc . Youll note that our code didnt actually associate the instances of ActivationDesc we created with the instance of ActivationGroup . If an instance of ActivationDesc isnt explicitly associated with an instance of ActivationGroup , it is automatically associated with the last created ActivationGroup . To make this all a little more concrete, consider the following code example, which uses the private methods defined earlier: createActivationGroup ; createBankAccountErik, getRandomMoney ; createBankAccountEugene, getRandomMoney ; createBankAccountEarle, getRandomMoney ; createActivationGroup ; createBankAccountJim, getRandomMoney ; createBankAccountJack, getRandomMoney ; createBankAccountJulie, getRandomMoney ; This creates two instances of ActivationGroup . Each of these instances is associated with a unique instance of ActivationGroupDesc . This code creates six instances of ActivationDesc , three associated with the first instance of ActivationGroup and three with the second instance of ActivationGroup . When the system is first run, and this launch code is executed, none of the servers are running, and neither of the two JVMs has been started. Now suppose that the following client actions occur: 1. A client gets Julies account balance. 2. A client withdraws money from Earls account. 3. A client deposits money to Eugenes account. These cause the following actions by the activation daemon: 1. A client gets Julies account balance. The activation daemon checks to see whether the server associated with Julies account has been launched. It hasnt, and so the activation daemon has no stub. The daemon then checks to see whether the JVM associated with the server associated with Julies account has been started. The JVM hasnt been started either. The activation daemon starts the JVM. As part of this process, it starts an activation server an implementation of the Activator interface running within the new JVM. The activation daemon then passes in the ActivationDesc associated with Julies account to the activation server within the newly created JVM. The activation server within the newly created JVM uses the ActivationDesc to create the actual instance of Account_Impl . It then returns a stub for this newly created server to the activation daemon. The activation daemon records all of this information internally e.g., it records a map from ActivationDesc to the associated JVM, and from ActivationID to the stub for Julies account and then returns the stub to the client. 2. A client withdraws money from Earls account. Earls and Julies instances of ActivationDesc were associated with different instances of ActivationGroup , and their associated instances of ActivationGroup were themselves associated with different instances of ActivationGroupDesc . This means that the entire process must be repeated; the activation daemon must launch a JVM, connect to the activation server in the new JVM, and request that the server associated with Eugenes account be created. After this, the activation daemon records all the necessary information internally and then returns the stub to the client. 3. A client deposits money to Eugenes account. Because Eugenes and Earls instances of ActivationDesc were associated with the same ActivationGroup , the activation daemon doesnt need to create another JVM. Instead, it simply calls the activation server running in the already existing JVM, and passes it the ActivationDesc associated with Earls account. The activation server that receives the ActivationDesc creates the server for Eugenes account and returns the stub. After that, the activation daemon records all the necessary information internally and then returns the stub to the client. This isnt as complicated as it seems. Figur e 17- 5 and Figur e 17- 6 should help you keep it straight. Figur e 17- 5 illustrates the relationship between the objects created by launch code, and Figur e 17- 6 illustrates the corresponding server topology. Figure 17-5. Launch code Figure 17-6. Runtime structure17.6.4 Shutting Down an Activatable Server
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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