Client-side polling Polling code in the printer application
21.2.2 Better Solutions
Unfortunately, this is still not a very good solution because it entails a significant commitment on the part of our server. The server is forced to keep a long-lived, and mostly unused, socket connection open with the client. Even worse, this is a socket that is in the middle of a method call at the time, and therefore isnt available for reuse. As a side note, this design would also almost certainly force us to increase RMIs connection timeout using the sun.rmi.transport.tcp.readTimeout parameter. Otherwise, when the printers busy, all the clients will throw instances of RemoteException . This discussion leads us to two better solutions, both of which are commonly used, depending on the circumstances. The first solution is client-side polling. This solution is architecturally similar to our first solution. Theres a background thread that reports back, but instead of making a single method call and holding the connection open, it makes a series of brief method calls. The first call drops off the print request. The subsequent remote method invocations check to see whether the printer has printed the document yet. The second solution is server-side callbacks. In this solution, the client drops off the print request, as in the original application. The difference is that the client passes in another argument, which is itself a remote server. In other words, its an object on the client side, but it implements Remote and is capable of receiving remote method invocations. When the server is done, it calls a remote method on this new server, and the new server is responsible for actually reporting the results back to the client application.21.2.2.1 Client-side polling
There are two main reasons to use client-side polling. The first is that, architecturally, its simpler. In this model, the client application calls the server application. The server doesnt have to track which clients called and which clients are waiting for responses, nor does it have to actually call them back. This makes for simpler code and makes it easier to have multiple types of clients, should that be necessary. The second reason to use client-side polling is that sometimes clients cant accept socket connections from the server. One typical case for this is when the client is an applet. Most of the time, applets are forbidden from creating any instances of ServerSocket at all. This completely rules out the applet containing an RMI server. Another typical case is when firewalls are involved. A firewall separates two parts of the network and restricts network traffic to certain sockets or only allows data to flow in certain directions. The upshot is that sometimes, even if the client application is capable of creating instances of ServerSocket and thus, can actually contain an RMI server, the server application may not be able to connect to it.21.2.2.2 Polling code in the printer application
The actual code well need for the printer application isnt too complex. The first change well need to make is to the Printer interface: package com.ora.rmibook.chapter21.printer; import java.rmi.; public interface PollingPrinter extends PrinterConstants, Remote { public boolean printerAvailable throws RemoteException; public String printDocumentDocumentDescriptio n document throws RemoteException, PrinterException; public boolean isDocumentDoneString documentKey throws RemoteException, PrinterException; } In redesigning this interface, weve broken our original printDocument method into two methods: printDocument and isDocumentDone . This is intended to work as follows: 1. The client calls printDocument and receives back a string, which is a unique key. 2. The client can then call isDocumentDone at any time to find out the status of the document. Why Not a PrintingDocument Object? Another way to handle client-side polling would be to create a new type of server on the client side, as in the following pair of interfaces: public interface PollingPrinter extends PrinterConstants, Remote { public boolean printerAvailable throws RemoteException; public PrintingDocument printDocumentDocumentDescription document throws RemoteException, PrinterException; } public interface PrintingDocument extends PrinterConstants, Remote { public boolean isDocumentDone throws RemoteException, PrinterException; } This is a little nicer from an object-oriented point of view. It neatly separates out asking for document status from the initial submission. It removes the String return value returning a key object is almost always bad design™objects returned by the server really should be meaningful to the client, instead of simply being keys that are passed back to the server. In addition, it suggests that perhaps there are other status and manipulation methods that we could place on PrintingDocument as well, to modify the print request even after its been submitted. On the other hand, it feels a little bit like overkill in the current case. After redesigning this interface, we need to alter the client to occasionally call isDocumentDone . Since we were already using a background thread to make the remote method invocation, this doesnt involve a lot of code changes. The only change is that, instead of waiting for an answer, we now repeatedly call isDocumentDone . Heres the new version: private class PrintFile implements ActionListener, Runnable { private PollingPrinter _printer; private String _key; public void actionPerformedActionEvent event { new Threadthis.start ; } public void run { try { makeInitialRequest ; pollPrinter ; } catch PrinterException printerException { SwingUtilities.invokeLaternew PrinterExceptionMessageprinterException; return; } catch Exception exception { SwingUtilities.invokeLaternew ExceptionMessageexception; return; } SwingUtilities.invokeLaternew SuccessMessage ; } private void makeInitialRequest throws PrinterException, Exception { FileInputStream documentStream = new FileInputStream_fileChooser. getSelectedFile ; DocumentDescription documentDescription = new DocumentDescriptiondocumentStream; _printer = PollingPrinter Naming.lookupDEFAULT_PRINTER_NAME; _key = _printer.printDocumentdocumentDescription; } private void pollPrinter throws PrinterException, Exception { while false == _printer.isDocumentDone_key { try { Thread.sleep2000; wait a bit and check again } catch InterruptedException ignored {} } }21.2.2.3 Server-side callbacks
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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