The Actual Distributed Garbage Collector The Unreferenced Interface
16.2.4 The Actual Distributed Garbage Collector
The distributed garbage collector is an RMI server that implements the DGC interface, which is defined in the java.rmi.dgc package. This interface has only two methods: public void cleanObjID[] ids, long sequenceNum, VMID vmid, boolean strong public Lease dirtyObjID[] ids, long sequenceNum, Lease lease Both of these methods are automatically called by the clients runtime; you will never write code that calls either clean or dirty . c lean is called by the client runtime when it no longer needs a reference to a server. Strictly speaking, calls to clean are unnecessary™the client runtime can accomplish the same task by simply failing to renew the lease. However, leasing should be viewed as a last-gasp server cleanup mechanism, in place to lessen the damage caused by network or client failures. If you lengthen the duration of leases well discuss how to do this later, having well-behaved clients that notify servers when their references are no longer useful becomes enormously important. A client runtime requests a lease with dirty . It passes in a suggested lease and gets back the lease that the server is willing to grant. dirty doesnt need to pass a virtual machine ID VMID [ 1] directly because the instance of Lease that is passed in has a VMID. [ 1] A VMID is exactly what it sounds like: a unique identifier for a JVM. More precise details of the DGC interface arent very useful; weve covered enough that you will be able to customize the distributed garbage collectors behavior and read the RMI logs. Each JVM can have only one distributed garbage collector. Its important enough, and enough messages get sent to it, that it gets a special object identity: DGC_ID .16.2.5 The Unreferenced Interface
The distributed garbage collector is responsible for maintaining leases. On the server side, when all the outstanding leases to a particular server object expire, the distributed garbage collector makes sure the RMI runtime does not retain any references to the server, thereby enabling the server to be garbage collected. During the process, if the server implements the Unreferenced interface, the server can find out if there are no longer any open leases. Unreferenced consists of exactly one method: public void unreferenced This can be useful when the server needs to immediately release resources instead of waiting for garbage collection to occur. It is also a convenient hook for persistence code™since the server knows that no remote methods will be called anymore, it can safely store its state to a more persistent medium e.g., a relational database. Well talk more about persistence in Chapt er 17 . For now, there are two important caveats to note. First, the RMI registry maintains leases on all the objects in it. Heres what the main method for our launch code looked like: public static void mainString[] args { int numberOfServers = Integer.valueOfargs[0].intValue ; NameRepository nameRepository= new NameRepositorynumberOfServers; Collection nameBalancePairs = getNameBalancePairsnameRepository; Iterator i = nameBalancePairs.iterator ; whilei.hasNext { AccountDescription nextNameBalancePair = AccountDescription i.next ; launchServernextNameBalancePair; } } Once main exits and it does, all the servers that were launched should go away. But they dont. This is because the RMI registry has stubs that refer to the servers. Therefore, the RMI runtime in the JVM running the registry keeps negotiating leases for the servers, and the distributed garbage collector keeps the servers alive. This is not some peculiar quirk of the RMI registry. Our naming service does the same thing. In general, if you have a stub, you have a lease. Thus, objects that are bound into either the registry or our naming service are reachable in the sense of the distributed garbage collector and will not be garbage collected. The second caveat is that unreferenced can be called more than once by the RMI runtime. Consider, for example, our naming services BaseContextImpl . Recall that an instance of BaseContextImpl creates instances of StubSender and StubSocketListener to handle the bootstrapping problem. Also recall that these objects create a thread that listens on an instance of ServerSocket . This means that BaseContextImpl is never garbage collected it is reachable from the thread that is listening on the instance of ServerSocket . However, if it implements Unreferenced , unreferenced would be called every time there were no active stubs. This could happen quite a few times.16.3 RMIs Logging Facilities
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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