A Special-Purpose Socket Special-Purpose Sockets
2.5.3 A Special-Purpose Socket
Creating custom socket classes is only little bit more complicated than you might expect from the previous discussion. Exam ple 2- 2 shows the complete implementation of CompressingSocket , a socket that uses the compressing streams to save bandwidth: Example 2-2. CompressingSocket.java public class CompressingSocket extends Socket { private InputStream _compressingInputStream; private OutputStream _compressingOutputStream; public CompressingSocket throws IOException { } public CompressingSocketString host, int port throws IOException { superhost, port; } public InputStream getInputStream throws IOException { if null==_compressingInputStream { InputStream originalInputStream = super.getInputStream ; _compressingInputStream = new CompressingInputStreamoriginalInputStream; } return _compressingInputStream; } public OutputStream getOutputStream thr ows IOException{ if null==_compressingOutputStream { OutputStream originalOutputStream = super.getOutputStream ; _compressingOutputStream= new CompressingOutputStreamoriginalOutputStream; } return _compressingOutputStream; } public synchronized void close throws IOException { ifnull=_compressingOutputStream { _compressingOutputStream.flush ; _compressingOutputStream.close ; } ifnull=_compressingInputStream { _compressingInputStream.close ; } } } All that we did to write CompressingSocket was move the streams customization code inside the Socket class definition. Note that in order to do this, however, we also had to override the close method to close the special-purpose stream we created. Theres one other subtlety here: we didnt use GZIPInputStream and GZIPOutputStream directly. Instead, we defined custom stream classes that wrapped around GZIPInputStream and GZIPOutputStream. Here is our implementation of CompressingOutputStream : public class CompressingOutputStream extends OutputStream { private OutputStream _actualOutputStream; private GZIPOutputStream _delegate; public CompressingOutputStreamOutputStream actualOutputStream { _actualOutputStream = actualOutputStream; } public void writeint arg throws IOException { if null==_delegate { _delegate = new GZIPOutputStream_actualOutputStream; } _delegate.writearg; return; } public void close throws IOException { if null=_delegate { _delegate.close ; } else { _actualOutputStream.close ; } } public void flush throws IOException { if null=_delegate { _delegate.finish ; } } } We needed to use this extra layer of indirection because of the way that GZIPOutputStream handles flush . Recall that subclasses of DeflaterOutputStream dont actually commit all data to the underlying stream when flush is called. This means were faced with the following problems: • Because were subclassing Socket , clients will call getInputStream and getOutputStream . • When theyre done sending data, clients will call flush to make sure all the data has been sent. • Some of the data wont be sent when the client calls flush . To handle these problems, we implement flush so it calls finish . Remember, though, that clients and servers must use the same type of socket if the client compresses, the server must uncompress. In practice, this simply means that we also need to create a subclass of ServerSocket and override the accept method to return a CompressingSocket . Exam ple 2- 3 shows the complete code for CompressingServerSocket . Example 2-3. CompressingServerSocket.java public class CompressingServerSocket extends ServerSocket { public CompressingServerSocketint port throws IOException { superport; } public Socket accept throws IOException { Socket returnValue = new CompressingSocket ; implAcceptreturnValue; return returnValue; } } This works by creating an instance of CompressingSocket and passing it as an argument to implAccept . implAccept is a protected method that actually listens for connections and blocks. When a connection is made, implAccept configures the CompressingSocket it has been passed and then returns. Logging and Tracing Frequently, the portions of code that perform data translation are also the ideal points to insert logging, tracing, and debugging code. For example, in the com.ora.rmibook.chapter2.sockets package, there are three classes that together illustrate the general idea: LoggingInputStream , LoggingOutputStream , and Recorder . LoggingInputStream and LoggingOutputStream dont perform any data manipulation at all, but they do have a re ference to an instance of Recorder . And they tell the recorder whenever data flows through them, as in the following code snippet from LoggingInputStream : public int readbyte[] b throws IOException { int numberOfBytes = super.readb; _recorder.incrementCounternumberOfBytes; return numberOfBytes; } While this implementation is very primitive the recorder is told the number of bytes received, but does not, for example, know where they came from, the idea is clear. Subclassing Socket , and using the custom subclass in your application, can provide a powerful hook for analyzing network performance.2.5.4 Factories
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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