Viewing a File Streams
1.1.3.2 Resource management
OutputStream defines two resource management methods: public void close public void flush close serves exactly the same role for OutputStream as it did for InputStream ™itshould be called when the client code is done using the stream and wishes to free up all the associated operating-system resources. The flush method is necessary because output streams frequently use a buffer to store data that is being written. This is especially true when data is being written to either a file or a socket. Passing data to the operating system a single byte at a time can be expensive. A much more practical strategy is to buffer the data at the JVM level and occasionally call flush to send the data en masse.1.2 Viewing a File
To make this discussion more concrete, we will now discuss a simple application that allows the user to display the contents of a file in a JTextArea . The application is called ViewFile and is shown in Exam ple 1- 1 . Note that the applications main method is defined in the c om.ora.rmibook.chapter1.ViewFile class. [ 3] The resulting screenshot is shown in Figur e 1- 1 . [ 3] This example uses classes from the Java Swing libraries. If you would like more information on Swing, see Java Swing OReilly or Java Foundation Classes in a Nutshell OReilly. Figure 1-1. The ViewFile application Example 1-1. ViewFile.java public class ViewfileFrame extends ExitingFrame{ lots of code to set up the user interface. The View buttons action listener is an inner cl ass private void copyStreamToViewingAreaInputStream fileInputStream throws IOException { BufferedInputStream bufferedStream = new BufferedInputStreamfileInputStream; int nextByte; _fileViewingArea.setText; StringBuffer localBuffer = new StringBuffer ; while -1 = nextByte = bufferedStream.read { char nextChar = char nextByte; localBuffer.appendnextChar; } _fileViewingArea.appendlocalBuffer.toString ; } private class ViewFileAction extends Abs tractAction { public ViewFileAction { putValueAction.NAME, View; putValueAction.SHORT_DESCRIPTION, View file contents in main text area.; } public void actionPerformedActionEvent event { FileInputStream fileInputStream = _fileTextField.getFileInputStream ; if null==fileInputStream { _fileViewingArea.setTextInvalid file name; } else { try { copyStreamToViewingAreafileInputStream; fileInputStream.close ; } catch java.io.IOException ioException { _fileViewingArea.setText\n Error occured while reading file; } } } The important part of the code is the View buttons action listener and the copyStreamToViewingArea method. copyStreamToViewingArea takes an instance of InputStream and copies the contents of the stream to the central JTextArea . What happens when a user clicks on the View button? Assuming all goes well, and that no exceptions are thrown, the following three lines of code from the buttonss action listener are executed: FileInputStream fileInputStream = _fileTextField.getFileInputStream ; copyStreamToViewingAreafileInputStream; fileInputStream.close ; The first line is a call to the getFileInputStream method on _fileTextField . That is, the program reads the name of the file from a text field and tries to open a FileInputStream . FileInputStream is defined in the java.io package. It is a subclass of InputStream used to read the contents of a file. Once this stream is opened, copyStreamToViewingArea is called. copyStream - ToViewingArea takes the input stream, wraps it in a buffer, and then reads it one byte at a time. There are two things to note here: • We explicitly check that nextByte is not equal to -1 e.g., that were not at the end of the file. If we dont do this, the loop will never terminate, and we will we will continue to append char -1 to the end of our text until the program crashes or throws an exception. • We use BufferedInputStream instead of using FileInputStream directly. Internally, a BufferedInputStream maintains a buffer so it can read and store many values at one time. Maintaining this buffer allows instances of Buffered - InputStream to optimize expensive read operations. In particular, rather than reading each byte individually, bufferedStream converts individual calls to its read method into a single call to FileInputStream s readbyte[] buffer method. Note that buffering also provides another benefit. BufferedInputStream supports stream navigation through the use of marking. Of course, the operating system is probably already buffering file reads and writes. But, as we noted above, even the act of passing data to the operating system which uses native methods is expensive and ought to be buffered.1.3 Layering Streams
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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