A First Pass at a Solution
21.2.1 A First Pass at a Solution
Working around this problem isnt too hard™the action listener can simply launch a new thread that makes the request and reports back. This is what the following code snippet does: private class PrintFile implements ActionListener, Runnable { public void actionPerformedActionEvent event { new Threadthis.start ; } public void run { try { FileInputStream documentStream = new FileInputStream_fileChooser. getSelectedFile ; DocumentDescription documentDescription = new DocumentDescriptiondocumentStream; Printer printer = Printer Naming.lookupDEFAULT_PRINTER_NAME; printer.printDocumentdocumentDescription; } catch PrinterException printerException { SwingUtilities.invokeLaternew PrinterExceptionMessageprinterException; return; } catch Exception exception { SwingUtilities.invokeLaternew ExceptionMessageexception; return; } SwingUtilities.invokeLaternew SuccessMessage ; } } private class PrinterExceptionMessage implements Runnable { private PrinterException _printerException; public PrinterExceptionMessagePrinterException printerException { _printerException = printerException; } public void run { String errorMessage = Print failed after + _printerException.getNumberOfPagesPrinted + pages.; JOptionPane.showMessageDialogClientFrameTwo.this, errorMessage, Error in printing , JOptionPane.INFORMATION_MESSAGE; _messageBox.setTextException attempting to print + _fileChooser. getSelectedFile.getAbsolutePath + \n\t Error was: + _printerException.getHumanReadableErro rDescription ; } } private class ExceptionMessage implements Runnable { private Exception _exception; public ExceptionMessageException exception { _exception = exception; } public void run { JOptionPane.showMessageDialogClie ntFrameTwo.this, Print failed, Error in printing , JOptionPane.INFORMATION_MESSAGE; _messageBox.setTextException attempting to print + _fileChooser. getSelectedFile.getAbsolutePath + \n\t Error was: + _exception.toString ; _exception.printStackTrace ; } } private class SuccessMessage implements Runnable { public void run { JOptionPane.showMessageDialogClientFrameTwo.this, Success, Document has been printed , JOptionPane.INFORMATION_MESSAGE; _messageBox.setTextPrint Request succeeded.; } } } This code contains one interesting wrinkle: because Swing isnt threadsafe, we cant simply report back from another thread. Reporting back involves creating instances of JDialog we will tell the user what happened inside a dialog box and storing a permanent record of the results inside a JTextArea . Both of these operations can be done safely only from within the Swing thread. Fortunately, Swing has one threadsafe object: the Swing event queue. You can drop off events, objects that implement the Runnable interface, into the Swing event queue. The Swing thread will, as its processing button clicks and slider-drags, pick up the objects you drop off, and invoke their run method just as if they were ordinary events. That is, the events generated by code and dropped off in the event queue eventually occur within the Swing thread. But, they block all user-interface events and repaints while they are executed Hence, it becomes crucially important that these code-generated events happen quickly and dont cause the GUI to freeze. Keep in mind that even though the objects put into the Swing event queue implement Runnable , they are not assigned distinct threads. Instead they are processed serially by the Swing event thread. This takes a bit of getting used to programmers used to dealing with Java threads are used to assuming that each Runnable gets a distinct thread. In order to take advantage of the Swing event queue, we wrote two additional classes, PrinterExceptionMessage and ExceptionMessage , which encapsulate the code we use to alter the user interface. Our background thread simply drops instances of these classes off in Swings event queue using the static method invokeLater defined in the SwingUtilities class. This should look familiar, at least in outline. Its exactly what we discussed in Chapt er 12 in Sect ion 12.2.5 . In addition, its the same design pattern we used to handle print requests in BatchingPrinter in that same chapter. This is now a decent solution from the client side. The button behaves correctly, and the Swing thread is free to refresh the screen and handle additional user events. Moreover, if the print request fails, the user will get a dialog box telling her about it.21.2.2 Better Solutions
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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