AttributeSet The Value Objects
15.4.8 There Are No Remote Iterators
This is another decision based on past experience and anticipated usage and may be removed quickly in Version 2.0. Basically, the idea is that with the addition of a well-designed set of attributes, queries should have very few return values of which, even fewer are superfluous. This means, in the general case, iterators would make the clients more complex without saving us much bandwidth. For now, the interface seems complicated enough.15.5 The Value Objects
There are three value objects: AttributeSet , Path , and ContextList . As I mentioned earlier, one of the reasons for implementing our own container objects is to preserve flexibility. However, these objects™especially AttributeSet ™also have other functionalities.15.5.1 AttributeSet
An instance of AttributeSet represents a set of name-value pairs which can be queried. That is, when a client calls: public Remote[] listPath path, String name, AttributeSet attributes throws RemoteException, NamingException; the server is supposed to do the following: • Find the context associated with path . • Find all the objects that were bound into the path context as servers not as contexts using name . There can be more than one, as long as the attributes are different. • From those objects, pull out the ones that match attributes . By match, I mean, It has the same values for all individual name-value pairs set in attributes. But the match may have additional name-value pairs that are not defined in attributes . In order to do this, weve made AttributeSet into a fairly sophisticated object with four main features: • An instance of AttributeSet stores name-value pairs. • AttributeSet implements Serializable . • AttributeSet s are comparable and can be sorted. • An instance of AttributeSet can tell whether it is a superset of another instance of AttributeSet in a reasonably efficient way. The first two features are easy to implement. The last two are more difficult, and the implementation is a little complicated. We start by storing all the name-value pairs inside an instance of TreeMap : public class AttributeSet implements Serializable, Comparable { private TreeMap _underlyingMap; public AttributeSet { _underlyingMap = new TreeMap ; } public synchronized void addString name, String value { if null==name { return; } if null==value { _underlyingMap.removename; } else { _underlyingMap.putname, value; } } public synchronized void removeString name { _underlyingMap.removename; } public synchronized int getSize { return _underlyingMap.size ; } public synchronized Iterator getNames { return _underlyingMap.keySet.iterator ; } public synchronized String getValueString name { return String _underlyingMap.getname; } public synchronized boolean containsString name { return null=_underlyingMap.getname; } public synchronized boolean containsString name, String value { String internalValue = String _underlyingMap.getname; if null=internalValue { return internalValue.equalsvalue; } return null==value; } .... } TreeMap TreeMap is a class in the java.util package that implements the Map interface. Map itself is pretty simple. Its just an interface version of the methods that were defined on Hashtable in JDK1.02. In particular, most uses of a map boil down to using five methods: public Object getObject key public boolean isEmpty public Set keySet public Object putObject key, Object value public Collection values TreeMap implements Map by using a tree data structure internally. As such, it has the following features: • It sorts entries internally, using either a Comparator or assuming the entries implement the Comparable interface also defined in the java.util package. • Iterating over the keys or values of a TreeMap is fast, especially compared to the same operations done using HashMap . • Insertion, removal, and lookup operations are Onlogn , where n is the number of entries in the TreeMap . Also note that TreeMap implements Serializable , as do most of the Collections classes. Once we have the data in place, we need to implement comparison operations. In particular, we need to be able to tell the following three things: • Whether two instances of AttributeSet are equal • Whether one instance of AttributeSet is a subset of another • Whether one instance of AttributeSet is less than another, using an artificial ordering we impose to help with lookups These first two are pretty straightforward. Two instances of AttributeSet are equal if they consist of the same name-value pairs. In addition, AttributeSet A is a subset of AttributeSet B if every name-value pair in A is also in B . The third of these bulleted properties isnt logically necessary. We need it because we want to be able to use instances of TreeMap to store bindings in our naming service. TreeMap offers a nice compromise between fast lookupremovalinsertion and the ability to enumerate. However, in order to use them, we need the objects we insert to be ordered. Itd be nice to define an order on AttributeSet s such that if A is greater than B , then A cannot be a partial match for B ™that would make our query functionality significantly faster than it is currently. Unfortunately, such an example would be far too complicated for this book. Heres the rest of the code for AttributeSet : public synchronized boolean equalsObject object { if false == object instanceof AttributeSet { return false; } return 0 == compareTo object; } public synchronized boolean subsetOfAttributeSet otherAttributeSet { Iterator i = getNames ; while i.hasNext { String name = String i.next ; String value = getValuename; if false == otherAttributeSet.containsname, value { return false; } } return true; } public synchronized int compareToObject object { AttributeSet otherAttributeSet = AttributeSetobject; int sizeDifferential = _underlyingMap.size - otherAttributeSet.getSize ; if 0=sizeDifferential { return sizeDifferential 0 ? -1 : 1 ; doesnt matter as long as were consistent. } Iterator otherIterator = otherAttributeSet.getNames ; Iterator internalIterator = getNames ; while otherIterator.hasNext { String foreignName = String otherIterator.next ; String internalName = StringinternalIterator.next ; int firstComparison = internalName.compareToforeignName; if 0 = firstComparison { return firstComparison; } String foreignValue = otherAttributeSet.getValueforeignName; String internalValue = getValueforeignName; int secondComparison = internalValue.compareToforeignValue; if 0 = secondComparison { return secondComparison; } } return 0; }15.5.2 Path and ContextList
Parts
» OReilly.Java.Rmi. 2313KB Mar 29 2010 05:03:49 AM
» Writing data Resource management
» Some Useful Intermediate Streams
» Revisiting the ViewFile Application
» Protocols Metadata Protocols and Metadata
» The accept method A Simple Web Server
» Customizing Socket Behavior Sockets
» Direct Stream Manipulation Subclassing Socket Is a Better Solution
» A Special-Purpose Socket Special-Purpose Sockets
» Factories Socket Factories Special-Purpose Sockets
» Registering providers Using SSL with JSSE
» Configuring SSLServerSocket Using SSL with JSSE
» A Network-Based Printer A Socket-Based Printer Server
» The Basic Objects A Socket-Based Printer Server
» DocumentDescription Encapsulation and Sending Objects
» ClientNetworkWrapper Network-Aware Wrapper Objects
» ServerNetworkWrapper Network-Aware Wrapper Objects
» Passing by Value Versus Passing by Reference
» The Architecture Diagram Revisited
» The Printer Interface Implementing the Basic Objects
» Examining the skeleton Implementing a Printer
» DocumentDescription The Data Objects
» The Client Application Summary
» The Bank Example Introducing the Bank Example
» Security Scalability Design Postponements
» The Basic Use Case A Distributed Architecturefor the Bank Example
» Partial Failures Problems That Arise in Distributed Applications
» Network Latency Problems That Arise in Distributed Applications
» Memory, in general, is not an issue here Sockets in RMI arent a limitation either
» Applying this to Bank versus Accounts
» Should We Implement Bank or Account?
» Iterators, again Applying this to the Account interface
» Applying this to the Account interface
» Data Objects Dont Usually Have Functional Methods Interfaces Give You the Data Objects
» Accounting for Partial Failure
» A Server That Extends UnicastRemoteObject A Server That Does Not Extend UnicastRemoteObject
» The benefits of UnicastRemoteObject
» The costs of UnicastRemoteObject
» Getting Rid of the Skeletons
» Build Test Applications The Rest of the Application
» Dont Hold Connections to a Server Youre Not Using
» Validate Arguments on the Client Side Whenever Reasonable
» The Actual Client Application
» Deploying the Application The Rest of the Application
» Drilling Down on Object Creation
» The write methods ObjectOutputStream
» The stream manipulation methods Methods that customize the serialization mechanism
» The read methods ObjectInputStream
» Declaring transient fields Implementing writeObject and readObject
» Implement the Serializable Interface Make Sure That Superclass State Is Handled Correctly
» The Data Format The Serialization Algorithm
» Writing A Simplified Version of the Serialization Algorithm
» annotateClass replaceObject RMI Customizes the Serialization Algorithm
» Maintaining Direct Connections The Serialization Algorithm
» The Two Types of Versioning Problems
» How Serialization Detects When a Class Has Changed Implementing Your Own Versioning Scheme
» Serialization Depends on Reflection Serialization Has a Verbose Data Format
» It Is Easy to Send More Data Than Is Required
» Comparing Externalizable to Serializable
» The Calling Stack Basic Terminology
» The Heap Threads Basic Terminology
» Mutexes Applying This to the Printer Server
» Controlling Individual Threads Threading Concepts
» Coordinating Thread Activities Threading Concepts
» Cache Management Assigning Priorities to Threads
» The effects of synchronization on the threads local cache
» The wait methods The notify methods
» Starting a thread is easy Stopping a thread is harder
» Using Runnable instead of subclassing Thread Useful methods defined on the Thread class
» The Basic Task Implementing Threading
» Applying this to the bank example
» Synchronize around the smallest possible block of code
» Dont synchronize across device accesses
» Concurrent modification exceptions Be Careful When Using Container Classes
» Start with Code That Works Use Containers to Mediate Interthread Communication
» Immutable Objects Are Automatically Threadsafe Always Have a Safe Way to Stop Your Threads
» Pay Careful Attention to What You Serialize
» Use Threading to Reduce Response-Time Variance Limit the Number of Objects a Thread Touches
» Acquire Locks in a Fixed Order Use Worker Threads to Prevent Deadlocks
» The Idea of a Pool Two Interfaces That Define a Pool
» A First Implementation of Pooling
» Problems with SimplePool Pools: An Extended Example
» The Creation Thread Pools: An Extended Example
» Gradually Shrinking the Pool
» What Were Testing Testing the Bank Application
» When Are Naming Services Appropriate?
» bind , rebind , and unbind lookup and list
» Bootstrapping the Registry The RMI Registry Is an RMI Server
» Querying the Registry Launching an Application-Specific Registry
» Filesystems Yellow pages The general idea of directories and entries
» Security Issues The RMI Registry
» Operations on contexts Hierarchies
» Attributes are string-valued, name-value pairs
» Federation Federation and Threading
» Value Objects Represent Sets and Lists Paths, Names, and Attributes Are All Distinct
» AttributeSet The Value Objects
» Path and ContextList The Value Objects
» The Context Interface The Java Naming and Directory Interface JNDI
» Using JNDI with the Bank Example
» How RMI Solves the Bootstrapping Problem
» Ordinary Garbage Collection Distributed Garbage Collection
» Defining Network Garbage Distributed Garbage Collection
» Leasing Distributed Garbage Collection
» The Actual Distributed Garbage Collector The Unreferenced Interface
» The Standard Log RMIs Logging Facilities
» The Specialized Logs RMIs Logging Facilities
» java.rmi.server.randomIDs sun.rmi.server.exceptionTrace
» sun.rmi.dgc.client.gcInterval sun.rmi.dgc.server.gcInterval
» sun.rmi.dgc.checkInterval sun.rmi.dgc.cleanInterval
» Resource Management Factories and the Activation Framework
» A Basic Factory Implementing a Generic Factory
» The new factory Building on the Account-Locking Mechanism
» The new account The launch code and the client
» Persistence and the Server Lifecycle
» Making a server into an activatable object
» Deploying an Activatable System
» ActivationDesc, ActivationGroupDesc, and ActivationGroup in More Detail
» Shutting Down an Activatable Server
» -port -log rmid Command-Line Arguments
» sun.rmi.server.activation.debugExec
» A Final Word About Factories
» Implementing Serializable Implementing equals and hashCode
» Modifying Ordinary Servers Incorporating a Custom Socket into an Application
» Modifying Activatable Servers Incorporating a Custom Socket into an Application
» Interaction with Parameters Incorporating a Custom Socket into an Application
» A Redeployment Scenario How Dynamic Classloading Works
» A Multiple-Deployment Scenario How Dynamic Classloading Works
» Requesting a Class The Class Server
» Receiving a Class Handling JAR files
» Suns Class Server The Class Server
» Server-Side Changes Using Dynamic Classloadingin an Application
» Naming-Service Changes Using Dynamic Classloadingin an Application
» Client-Side Changes Disabling Dynamic Classloading Entirely
» A Different Kind of Security Problem
» AWT permissions The Types of Permissions
» File permissions Socket permissions
» Property permissions The Types of Permissions
» Installing an Instance of SecurityManager
» How a Security Manager Works java.security.debug
» Using Security Policies with RMI Policy Tool
» Printer-Type Methods Report-Type Methods
» Client-side polling Polling code in the printer application
» Server-side callbacks Define a client-side callback interface
» Implement the client-side interface
» Server-evaluation models Ch a pt e r 7
» Iterators on the client side
» Implementing Background Downloading on the Client Side
» The Common Gateway Interface Servlets
» Naming services and the server machine
» The Servlet Code A Servlet Implementationof HTTP Tunneling
» Modifying the Tunneling Mechanism
» Disabling HTTP Tunneling HTTP Tunneling
» Defining the Interface Generating Stubs and Skeletons
» The Server The Launch and Client Code
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