508
Based on test results obtained Dunnet t-superiority comparison between treatment groups as follows:
1. Differences in Emotional Intelligence Among Children Awarded Conduct Behavior
With Storytelling Method Using Hand Puppet From the authoritative parenting style and Storytelling Method Using Books From the authoritative parenting A1B1:
A2B1
Emotional intelligence of children treated with storytelling method using hand puppets from authoritative parenting A1B1 has the mean emotional intelligence scores 102.5 while
the storytelling methods of treatment using the book from authoritative parenting A2B1 has the mean emotional intelligence scores 90.8.
Based Dunnet t-test calculations obtained the t
hitung
2.18 while the t
tabel
to compare eight treatment combinations in significance level α of 0.05 is 2.042. Seen that t
hitung
greater than t
tabel
t
hitung
t
tabel
means null hypothesis is rejected H
o
and alternative hypothesis H
1
is accepted. Concluded that the treatment method of storytelling using hand puppets from
authoritative parenting style A1B1 significantly superior compared to the treatment method of storytelling using the book from authoritative parenting style A2B1. Conduct storytelling
method using hand puppets from authoritative parenting style can improve emotional intelligence of children.
2. Differences in Emotional Intelligence Among Children Awarded Conduct With
Storytelling Method Using Hand Puppet From Authoritarian parenting style And Storytelling Method Using Books From Authoritarian parenting Style A1B2: A2B2
Emotional intelligence of children treated with storytelling method using hand puppets from authoritarian parenting style A1B2 has the mean emotional intelligence score 102.75
while the treatment method of storytelling using books from authoritarian parenting style A2B2 has the mean emotional intelligence score 90.67.
Based Dunnet t-test calculations obtained the t
hitung
2.22 while the t
tabel
to compare eight treatment combinations in significance level α of 0.05 is 2.042. Seen that t
hitung
greater than t
tabel
t
hitung
t
tabel
means null hypothesis is rejected H
o
and alternative hypothesis H
1
is accepted. Concluded that the treatment method of storytelling using a hand puppet from
authoritarian parenting style A1B2 significantly superior compared to the treatment method of storytelling using books from authoritarian parenting style A2B2. Conduct storytelling
method using hand puppets from authoritarian parenting style can improve emotional intelligence of children.
3. Differences Between Emotional Intelligence Awarded Conduct With Storytelling
Method Using Hand Puppet From Permissive Indulgent parenting style and Storytelling Method Using Books From Permissive Indulgent parenting style A1B3:
A2B3
Emotional intelligence of children treated with storytelling method using hand puppets from permissive Indulgent parenting style A1B3 has the mean emotional intelligence score
106.33 while the treatment method of storytelling using books from permissive Indulgent parenting style A2B3 has the mean emotional intelligence score 79.5 .
Based Dunnet t-test calculations obtained the t
hitung
5.01 while the t
tabel
to compare eight treatment combinations in significance level α of 0.05 is 2.042. Seen that t
hitung
greater
509
than t
tabel
t
hitung
t
tabel
means null hypothesis is rejected H
o
and alternative hypothesis H
1
is accepted. Concluded that the treatment method of storytelling using hand puppets from
permissive Indulgent parenting style A1B3 significantly superior compared to the treatment method of storytelling using books from permissive Indulgent parenting style A2B3.
Treatment method of storytelling using hand puppets from permissive Indulgent parenting style can improve emotional intelligence of children.
4. Differences Between Emotional Intelligence Awarded Conduct With Storytelling
Method of Treatment Using Hand Puppet From Permissive Indifferent Parenting Style And Storytelling Method of Treatment Using Book From Permissive
Indifferent Parenting Style A1B4: A2B4
Emotional intelligence of children treated storytelling using hand puppets from permissive indifferent parenting style A1B4 had a mean score of 110.67 while the treatment
method of storytelling using books from permissive indifferent parenting style A2B4 had a mean score of emotional intelligence is 87.5.
Based on Dunnet t-test calculations obtained t
hitung
4.32 while the value t
tabel
to compare eight treatment combinations at the significance level
α of 0.05 is equal to 2.042. Seen that t
hitung
bigger than t
tabel
t
hitung
t
tabel
means that the null hypothesis is rejected H
o
and alternative hypothesis H
1
is accepted. It was concluded that the treatment method of storytelling using hand puppets from
permissive indifferent parenting style A1B4 significantly superior compared with the treatment method of storytelling using books from permissive indifferent parenting style
A2B4. Treatment method of storytelling using hand puppets from permissive indifferent parenting style can improve a childs emotional intelligence.
DISCUSSION
Discussion of this study is directed to look at the various analyzes that have been done before. The findings of the research, especially from the descriptive analysis of emotional
intelligence between the average scores given treatment group using the storytelling hand puppets with the group treated storytelling using books respectively 104.35 and 88.05. This
fact is also supported by the results of inferential analysis F
h
F
t
which states there are significant differences between emotional intelligence between the group treated storytelling
using hand puppets with the group treated storytelling using the book. Based on the calculations presented earlier, it can be said that the treatment method of storytelling using
hand puppets produce emotional intelligence scores higher than the treatment methods of storytelling using the book. So it can be concluded overall of the treatment method of
storytelling using hand puppets superior to the treatment method of storytelling using the book in a childs emotional intelligence, especially the subjects in this study. It can be used as
a reference for teachers to provide and to develop the treatment methods of storytelling using hand puppets in the hands of a childs emotional intelligence in the classroom.
In the group of authoritative parenting style, through descriptive statistical approach there are differences in the mean scores of emotional intelligence were treated storytelling
using a hand puppet and with storytelling using the book. The magnitude of the mean score is 102.5 and 90.8 and inferential analysis results t
hitung
t
tabel
. Descriptively so that it can be said that the emotional intelligence of authoritative parenting style were given the treatment
method of storytelling using hand puppets superior to the emotional intelligence of authoritative parenting style were given the treatment method of storytelling using the book.
510
According to researchers the advantages of authoritative parenting style in stimulating early childhood emotional intelligence lies in the qualities contained in the parenting. Researchers
looked at that in an atmosphere of authoritative parenting style, children have more opportunities to develop their potential, including emotional intelligence.
In the group of authoritarian parenting style, through descriptive statistical approach there are differences in the mean scores of emotional intelligence were treated storytelling
using a hand puppet and with storytelling using the book. The magnitude of the mean score is 102.75 and 90.67 and inferential analysis results t
hitung
t
tabel
. Descriptively so that it can be said that the emotional intelligence of authoritarian parenting style were given the treatment
method of storytelling using hand puppets superior to the emotional intelligence of authoritarian parenting style were given the treatment method of storytelling using the book.
According to researchers, this could be happen because the Authoritarian parenting style in general, many parents forbid children at the expense of the autonomy of the child. They also
do not encourage an attitude of give and take. In addition, the Authoritarian parenting style also perceive that children should receive authoritarian parents tend to be hard without
question and therefore less provide to support children to develop emotional intelligence. Though the communication will encourage children to learn how to recognize emotions well,
how to build relationships, and how to deal with and solve problems that arise in the relationship.
In the group of permissive indulgent parenting style, through descriptive statistical approach there are differences in the mean scores of emotional intelligence were treated
storytelling using a hand puppet and with storytelling using the book. The magnitude of the mean score is 106.33 and 79.5, and the results of inferential analysis t
hitung
t
tabel
. Descriptively so that it can be said that the emotional intelligence of permissive indulgent
parenting style were given the treatment method of storytelling using hand puppets superior to the emotional intelligence of permissive indulgent parenting style were given the treatment
method of storytelling using the book. According to the researchers this colud be happen because the permissive indulgent parenting style, parents are very attentive to the needs of
children, although often too excessive, thus allowing little children have the opportunity to explore developing emotional intelligence.
In the group of permissive indifferent parenting style, through descriptive statistical approach there are differences in the mean scores of emotional intelligence were treated
storytelling using a hand puppet and with storytelling using the book. The magnitude of the mean score is 110.67 and 87.5, and the results of inferential analysis t
hitung
t
tabel
. Descriptively so that it can be said that the emotional intelligence of permissive indifferent
parenting style were given the treatment method of storytelling using hand puppets superior to the emotional intelligence of permissive indifferent parenting style were given the treatment
method of storytelling using the book. Researchers suggest that this is happen because the parents with permissive indifferent parenting style, little knowing that the activities performed
by his son, little attention to the experiences of children both at school and the experience with friends outside the home. They also rarely supervise their children play, for parents this
model the decision entirely in the hands of the child, giving the impression of indifference, ignoring and uncontrollable children. This makes the childs level of emotional intelligence is
low, because parental guidance is an early education for children in developing emotional intelligence.
This study supports the theory that parenting style applied at home can affect a childs emotional intelligence. Based on the theory of parenting style where the application of high
control and warmth from parents who are in authoritative parenting can significantly increase
511
the emotional intelligence of children compared with parenting style of authoritarian, permissive indulgent and permissive indifferent. So that children of authoritative parenting
style particularly in this study showed a higher emotional intelligence than the parenting style of authoritarian, permissive indulgent and permissive indifferent.
The findings of this study indicate that treatment of storytelling method and have an effect on a childs emotional intelligence. So the treatment of storytelling method and
parenting style should strive to improve and develop the emotional intelligence of children. Something can be seen similar from the interaction between treatment of storytelling method
and parenting style in improving childrens emotional intelligence, demonstrated by the test results reject the hypothesis H
o
. This means that there are significant interaction between treatment of storytelling method and parenting style to a childs emotional intelligence. This
fact indicates that the grouping children based parenting style give effect or influence on the effectiveness of the treatment method of storytelling using hand puppets and storytelling
using the
book in
improving a
childs emotional
intelligence. From all the results of the analysis described above either in the form of descriptive
and inferential, it can be concluded that the treatment method of storytelling using hand puppets is more effective in improving childrens emotional intelligence compared treatment
metohd of storytelling using book. Treatment method of storytelling using hand puppets shown to increase a childs emotional intelligence. The process of learning to use the
treatment of storytelling method using hand puppets lasts better and attractive to children compared with treatment method of storytelling using the book. The interest shown by the
children active in the learning process because treatment method of storytelling using hand puppets to stimulate children to interact, then actor and the character of the hand puppet help
ease children to recognize various emotional states. Treatment method of storytelling using hand puppets need to pay attention to shape parenting style, because treatment method of
storytelling using hand puppets deliver more effective results, especially in children with authoritative parenting style. Proved the existence of significant differences childs emotional
intelligence obtained in the experimental group of storytelling using hand puppets of authoritative parenting style.
CONCLUSIONS OF IMPLICATIONS AND RECOMMENDATIONS
Based on the results of research and discussion, it can be concluded as follows 1 The application of storytelling using hand puppets shown to increase emotional intelligence
significantly compared of storytelling using the book. 2 The difference in the childs emotional intelligence is reviewed based parenting style can obtain the result that the childs
emotional intelligence of authoritative parenting style is higher than the childs emotional intelligence of groups of authoritarian, permissive indulgent and permissive indifferent
parenting style. 3 There is a significant interaction effect between storytelling learning methods and parenting style to a childs emotional intelligence. 4 The treatment method of
storytelling using hand puppets of authoritative parenting style A1B1 significantly improve emotional intelligence in comparison with the treatment method of storytelling using the book
of authoritative parenting style A2B1. 5 The treatment method of storytelling using hand puppets of authoritarian parenting style A1B2 significantly improve emotional intelligence
in comparison with the treatment method of storytelling using the book of authoritarian parenting style A2B2. 6 The treatment method of storytelling using hand puppets of
permissive indulgent parenting style A1B3 significantly improve emotional intelligence in comparison with the treatment method of storytelling using books of permissive indulgent
parenting style A2B3. 7 The treatment method of storytelling using hand puppets of
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permissive indifferent parenting style A1B4 significantly improve emotional intelligence in comparison with the treatment method of storytelling using books of permissive indifferent
parenting style A2B4.
Based on the conclusions of this research, the implications that arise are as follows: Method of storytelling using hand puppets is better than method of storytelling using a book
for children of authoritative, authoritarian, permissive indulgent and permissive indifferent parenting style in enhance the childs emotional intelligence. Subsequent pattern of
authoritative parenting style better than authoritarian, permissive indulgent and permissive indifferent parenting style in improving the childs emotional intelligence. Giving method of
storytelling using hand puppets and supported by authoritative parenting style is better than method of storytelling using books and authoritarian, permissive indulgent and permissive
indifferent parenting style in improving a childs emotional intelligence.
Based of above conclusions, the suggestions that emerged from this study are as follows: 1 the method of storytelling using hand puppets can be used as a variation of
teaching methods if the teachers in order to increase the stimulation of the childs emotional intelligence. 2 the parents can improve parenting style that given to childs with authoritative
parenting style, where the high control and warmth given to children can affect the improvement of emotional intelligence. 3 Future studies are expected to examine more
deeply about the comparison between the treatment of the same method, but in a different parenting style.
REFERENCES Ali, Mohamad.
Strategi Penelitian Pendidikan
. Bandung: Angkasa,1993. Brewer, Jo Ann.
Early Childhood Education: Preschool Through Primary Grades
. USA: Pearson Education, 2007.
Chodijah, Sri Ratna.
Perbedaan Keterampilan Sosial Ditinjau Dari Pola Asuh Orang Tua. Tesis BP PPS UPI Bandung
: Tidak Diterbitkan, 2009. Donald, Ary, Lucy Cheser Jacobs chris Sorensen.
Intoduction to Research in Education.
Australia: Wadsworth Cengage Learning. 2010 Goleman, Daniel.
Kecerdasan emosional
. Jakarta: PT Gramedia Pustaka Utama, 1995. Jalongo, Mary Renck.
Early Childhood Language Arts. fourth Edition.
Indiana University of Pennsylvania: Pearson. Allyn Bacon, 2009.
Kuryati.
Hubungan Asuhan Orang Tua Dengan Kecerdasan emosional Anak
. Tesis BP PPS UPI. Bandung: Tidak Diterbitkan, 2007.
L. Melita Pratty et all.
Emotional Intellegence
,
Leadership Effectiveness, and Team Outcomes
. The Journal of Organization Analysis, vol 11. No 1 2003 p 21-40, in the Emeraldinsight
Digital Library
http:www.emeraldinsight.comjournals.htm?issn=1934-8835 diakses 23 pebruari 2013
Moeslischatoen, R.
Metode Pengajaran di Taman Kanak-kanak
. Jakarta: PT Rineka Cipta, 1999.
Peter Salovey dan D.J. Sulyster,
Emotional Development and Emotional Intellegence
New York: Basic Books,1997
.
Syaodih, E.
Peran Bimbingan Guru, Pengasuhan Orang tua, dan Interaksi Teman Sebaya Terhadap Perkembangan Perilaku Sosial Anak Taman Kanak-kanak Aisyiyah XI,
Bumi Siliwangi dan Angkasa I
. Tesis FPS IKIP Bandung: tidak diterbitkan, 1999.
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PLAY THERAPY: EFFECTS AS EFFORTS TO REDUCE ANXIETY IN CHILDREN PRESCHOOL HOSPITALIZATION
By: Mardiani Bebasari Jurusan Kebidanan Poltekkes Kemenkes Padang
e-mail:mardiani_pdgyahoo.com, cp: 085319107956
ABSTRACT
Hospitalization is a process, which for some reason requires both emergency and planned hospital stay children for therapy and treatment to repatriation back home.
The process of hospitalization in preschool children will be very serious. Hospitalizations make children lose control of himself. During the process of hospitalization
of children and parents can experience some experience very traumatic and filled with anxiety, this is a negative impact on children.
The negative impact of the effects of hospitalization greatly affect the care and treatment efforts being undertaken child. Reactions among children are raised with the other
one will be different. Children who have experienced hospitalization will show different reactions when compared to children treated for the first time. Children who had been treated
at the hospital has had the experience of existing activities in the hospital, this is likely to impact on the level of anxiety experienced. While the children are being treated for the first
time may experience higher anxiety. In these circumstances an action is required that can reduce the level of anxiety.
One effort that can be done to reduce anxiety is through play therapy. Play is one of the natural means of communication for children. Play is the foundation of education and
therapeutic applications that require the development of early childhood education. Play can be healthy or sick children. Although the child is experiencing pain, but still need to play
there.
Keywords: preschool children, the effects of hospitalization, play therapy
A. Background
Children are budding, potential, and the younger generation successor to the ideals of the struggle of the nation, has a strategic role and have the characteristics and special
properties that ensure the continued existence of the nation and of the future. Therefore he needs to get the widest possible opportunity to grow and develop optimally both physically,
mentally, and socially as well as noble, as well as protection for the welfare of the child.
1
Children who are ill or in need of examination and hospitalization can be interrupted welfare. Hospitalization is a process that for some reason or emergency plans, require the
child to stay in the hospital undergoing treatment and care to return back home. During the process of children and parents can experience a variety of events that in the opinion of some
researchers demonstrated with a very traumatic experience and full of stress.
2
Feelings that often arise in children are anxiety, anger, sadness, fear, and guilt.
3
The feeling can arise in the face of something new and has never experienced before, insecurity
and discomfort, feelings of loss of something that happened and something that feels painful. If the childs stress during the treatment, the parents become too stressful, and stress parents
will make childrens stress levels increase.
2
Hospitalization in children can cause anxiety and stress at all age levels. The cause of anxiety is influenced by many factors, including health workers, new environments, as well as
514
accompanying family environment during treatment. Anxiety is a signal that awakened and warned of the danger that threatens and allow someone to take action to address the threat.
4
Various clinical manifestations of anxiety that children: 1.
Physiological increased pulse rate, increased blood pressure, increased frequency of breath, diaphoresis, trembling voice pitch changes, trembling, palpitations, nausea vomiting,
frequent urination, diarrhea, fear, insomnia, kelahan and weakness, anger pale in face, dry mouth, body aches and pains, anxiety, fainting dizziness, feeling of heat and cold.
2. Emotional, people feel fear, helplessness, nervousness, loss of confidence, loss of control,
tense, not relaxed, the tension of anticipation individuals show sensitive excitatory impatient, angry burst, crying, tend to blame others, shocked reaction, self-critical himself
others, withdrawal, and lack of initiative.
3. Cognitive, inability to concentrate, lack of environmental orientation, forgetfulness,
pensive, orientation in the past from the present and the future, mind block, and excessive attention.
Efforts to minimize anxiety in children who experienced a hospitalization can be done in a way to prevent or reduce the impact of separation, preventing the feeling of loss of
control, and reduce or minimize the fear of injury and pain. Efforts should be made to minimize anxiety in children one of them through play.
Playing as an activity that can be done as an effort to stimulate childrens growth and development, while playing on a sick child in the hospital becomes a medium for children to
express their feelings, relaxation, and distraction feeling uncomfortable.
2
Play activities carried out voluntarily to gain pleasure or satisfaction. Playing a reflection of physical, intellectual, emotional and social. Playing a good medium for learning
because the childrens play will speak communicate, learn to adapt to the environment, doing what he could do with knowing the time, distance, as well as voice.
3
Playing a flurry of children, just like working for an adult, it is voluntary to obtain pleasure.
5
B. THE CONCEPT OF PLAY
1. Definition of play
Play is one of the important aspects of the lives of children and one of the most important tools for managing stress due to hospitalization caused a crisis in the lives of
children, and because the situation is often accompanied by excessive stress, then the kids need to play to remove the fear and anxiety they experience as a means of coping in the face
of stress. Playing is very important for the mental, emotional, and developmental needs of the child welfare and needs such as play does not stop when a child is sick or a child in the
hospital.
6
Playing similar with work in adults, and is the most important aspect of a childs life and is one of the most effective ways to lower the stress on the child and it is important for mental
and emotional welfare of the child.
2
Play can be used as a therapy because it focuses on the need for children to express themselves through the use of toys in play activities and can also
be used to help children understand the disease.
2
2. The purpose of playing
Childrens play is basically to obtain pleasure, so he did not feel bored. Playing is not just to fill the time, but the needs of children as well as food, care, and love. Play is an
essential element for the development of the physical, emotional, mental, intellectual, creative and sosial.
7
515
Playing can express the conflict they experienced, playing a good way to deal with anger, fear, and grief. Children playing can channel excess energy and this is a good
opportunity to mingle with others.
7
3. The function of play
Children playing basically that he takes pleasure, so do not feel bored. Playing not only pass the time but it is a childs needs as well as feeding, care, and love. The primary function
of play is to stimulate sensory-motor development, social development, development of creativity, the development of self-awareness, moral development, and play therapy.
7
a. The development of sensory-motor
At the time of the sensory-motor activity of the game is the largest component used sensing ability of the child so that the child begins to rise in the presence of stimuli
received by children such as: visual stimulation, auditory stimulation, stimulation of the tactile touch, and the kinetic stimulation.
b. Intellectual development cognitive
At the time of play, children explore and manipulate everything in the surrounding environment, especially about colors, shapes, sizes, textures, and distinguish objects.
c. Social development
Social development is characterized by the ability to interact with its environment. Through play, children will learn and accept members. Playing with others will help
children to develop social relationships and learn to solve the problem of the relationship.
d. The development of creativity
Where through play activities children will learn to develop their ability and try to realize his ideas.
e. The development of self-awareness
Through play children will develop the ability to try out new roles and determine the impact of his behavior on others.
f. Moral development
Children learn the value of right and wrong from the environment, especially from parents and teachers. By doing play activities, children will have the opportunity to
apply these values so as to fit in and be able to adjust to the rules that exist in the environment group.
g. Play as therapy
By the time the child was treated at the hospital, the child will experience a variety of very unpleasant feeling such as anger, fear, anxiety, sadness, and pain. The feeling is a
result of hospitalization experienced by children in the face of a stressor eased the situation in the hospital environment. To that end, the children will play a game
regardless of the tension and stress that is experienced due to the conduct of the game, children will be able to divert the pain in his game distraction.
4. Category play
Play can be divided into two categories, namely: a.
active play In active play, pleasure arises from what the child, whether in the form of fun playing
tool, for example: coloring, origami paper folding, puzzles, and attached drawings. Active play can also be done by playing the role of such play doctor and play guess
the word.
516
b. playing passive
In passive play, amusement or pleasure obtained and others. The game spends little energy, just enjoying his children playing or watching television, and reading books.
Playing without spending a lot of energy, but the fun is almost the same as the bet is on.
5. Classification of games
Classification of the game is: a.
based on the content of 1
Social affective play The essence of the game is enjoyable interpersonal relationship between the child
and others. This game can also make a child learn to connect socially with others, for example in the baby play ci-luk-ba.
2 Sense of pleasure play
Characteristic of this game is the longer the child will be cool to come into contact with the tool of this game and the game does so difficult to stop, for example,
move water into a bottle or play sand.
3 Skill Play
This game will improve the skills of children, particularly gross and fine motor. The skills acquired through repetition game activities are conducted, the more
exercise the more skilled children, for example, the baby will be skillfully akanemegang small objects, play riding a bicycle, and so on.
4 Dramatic Play
In keeping with the name, in this game children play the role of others through the game. If a child playing with his friend will occur conversation between them
about the role of the person they imitate. This game is important for the identification of children to certain roles.
b. Based on the type of game:
2
Based on the types of games are divided into: 1
Games That is the type of game with the use of a particular tool or score calculations.
This game can be done by a child alone or with friends. A lot of these types of games starting from traditional and modern properties such as snakes and ladders,
congklak, puzzles, and others.
2 Unoccupied behavior
At some point, children are often involved walking around, smiling, laughing, tiptoe-tiptoe, humpback-humpback, play chairs, tables know what is around him.
Children daydreaming, preoccupied with his or other objects. So in fact children do not play a specific game tools and situations or objects around him which is
used as a plaything. Children focus on everything that caught his attention. This role is different than the onlooker, where children actively observe the activity of
other children.
c. Based on the characteristics of social
1 Solitary Play
Starting from the baby and the type of the game itself or independent although there are other people around. This is due to the limitations of the social, physical
skills, and cognitive.
517
2 Parallel Play
Carried out by a group of toddlers or pre-school, each having the same game but with each other there is no interaction and interdependence. This is a special
character in the toddler age.
3 Associative Play
Gaming group without group goals. Starting from the age of toddler continued until pre-school age and is a game where the kids in the group with the same
activity but not yet formally organized.
4 Cooperative Play
A game is organized in groups, and there is no purpose group leader starts from pre-school age. The game is done on school-age and adolescent.
5 On Looker Play
Children see or observe other people game but did not play, even if the child can ask the game and customarily starts at toddler age.
6 Therapeutic Play
A guideline for health team personnel, particularly to meet the physical and psychosocial needs of children during hospitalization. Can help reduce stress,
provide instruction and improvement of physiological capabilities. Games using medical devices can reduce anxiety and to teaching self-care. Teaching through
the game and should be monitored such as: using dolls as props for play activities such as demonstrating and doing pictures like pairs of cast, injection, an IV drip,
and so on.
6. The principle in play activities
That children can play with the maximum, it would require things like this: a.
Extra energy, extra energy is required to play. Children who are ill are less likely to make a game.
b. Time, the child should have enough time to play so that a given stimulus can be
optimized. c.
Plaything, to play the game tools must be adapted to the age and stage of development and has an educational element for children.
d. Space to play, play can be done anywhere and anytime, in the living room, yard, even
in bed. e.
Knowledge of how to play, to learn how to play the children will be more focused and knowledge of the child will be more developed in the use of games.
f. Playmate, playmates necessary to develop socialization and help children in the face
of difference. When the game is done with parents, the relationship between parents and children become more familiar.
7. Factors affecting the activity of playing
Some of the factors that affect the child in play, namely: a.
stage of child development. Appropriate play activities that must be performed in accordance with the childs stage of growth and development of children, because
basically the game is a tool stimulation of growth and development of children. b.
the childs health status. In order to perform activities necessary energy to play does not mean the child does not have to play by the time the child is sick.
c. Gender of children. All tools can be used by game boys or girls to develop the
intellect, imagination, creativity and social skills of children. However, the game is one of the Formatting tool for children to know their identity.
518
d. A supportive environment can stimulate a childs imagination and creativity of
children in play. e.
Tool and type matching game, must be in accordance with the stages of child development.
8. The function of play in hospital
There are many benefits that can be gained when a child plays performed in a hospital, among others:
a. Facilitate the unfamiliar situation
b. Provide opportunities to make decisions and control
c. Helps to reduce the stress of separation
d. Members an opportunity to learn about the functions and parts of the body
e. Fix the wrong concepts about the use and purpose of equipment and medical
procedures f.
Members transition and relaxation g.
Helping children to feel safe in a foreign environment h.
Provide a way to reduce stress and to express feelings i.
Advise to interact and develop positive attitudes towards others j.
Provide a way to express their creative ideas and interests k.
Provides a way of achieving therapeutic goals
Children’s cognitive development
520
521
THE STUDY OF EDUCATIVE TOYS APE BASED MULTIPLE INTELLIGENCES AT TK-KB PEDAGOGIA FIP UNY
Oleh: Nelva Rolina
YSU, Yogyakarta, Indonesia Nelva_fipunyyahoo.co.id
or nelvarolinauny.ac.id
ABSTRACT
The study, titled The Study of Educative Toys APE Based Multiple Intelligences in TK-KB Pedagogia FIP UNY aims to determine the educative toys in Indonesia
it‘s called APE based multiple intelligences in TK-KB Pedagogia FIP UNY. APE based
multiple intelligences
are APE which in their utilization can develop as a whole child, developing more than one intelligence in children. This research is a descriptive qualitative data collection technique
through observation, content analysis, and documentation. This study does not use humans as research subjects. Who is the subject of research is APEs utilized or used in TK-KB
Pedagogia. The APEs display in classrooms consisting of TK A1, TK A2, kindergarten TK B1, TK B2, and Play Group KB. The results of this study indicate that APEs in TK-KB
Pedagogia can be said as the APE-based multiple intelligences. Based on the forms and methods of using the utilization, any existing APEs in each space can develop more than
one intelligences in children, at least 2 intelligences. Thus, each of the APE has been based multiple intelligences.
Kata kunci: APE,
multiple intelligences,
TK-KB Pedagogia
INTRODUCTION
Early childhood education ECE is in the spotlight, both by governments and society. It‘s seem from the proliferation of early childhood in most parts of Indonesia, including Java,
without exception of the Daerah Istimewa Yogyakarta DIY. ECE is a concern because the government and the public are increasingly aware that education must start early. At that age
for thousands of nerves being connected to each other, so that the necessary stimulation of the right and proper. When not stimulated properly, the development aspects and intelligences of
children becomes less than the maximum.
Although ECE unnoticed, but it does not mean the learning process too unnoticed to the fullest. According to a survey of researchers in kindergartens and play groups in DIY,
underutilization of APE in learning is done by teachers, which aims to develop childrens multiple intelligences, which develop not only one, but some intelligence in the play
activities. Instructional media used only in the form of Children Worksheet LKA. In fact, APE has used at least three terms, namely the educational requirements, technical
requirements, and aesthetics requirements Badru Zaman, 2010. Educational requirement is a
requirement that is related to academic children‘s multiple intelligences development. Technical requirements are requirements relating to technical matters at the time of use. And
the aesthetic requirements is a condition related to the attractiveness of the APE, in terms of both form and color.
TK-KB Pedagogia which is a laboratory at Prodi PG-PAUD FIP UNY is expected to become a benchmark for other early childhood institutions in DIY. Since its establishment
522
until today, the teachers who teach in TK-KB Pedagogia have been using APE during the learning process. However, it is not known whether such an APE-based multiple intelligences
or not able to develop childrens multiple intelligences or not, and have had the three requirements above or not. So, this study carries the title
―The Study of Educative Toys APE Based Multiple Intelligences at TK-KB Pedagogia FIP UNY.
THE GLANCE OF INSTRUCTIONAL MEDIA
In essence, teaching and learning activity is a process of communication message delivery. The communication process must be created or realized through the delivery of
activities to exchange any messages or information by teachers and learners. According to Ahmad Rohani 1997: 1 the intended message or information may include knowledge, skills,
ideas, experience, and so on. Meanwhile, according to Mudhoffir 1986: 1-2 there is an additional on the matter, namely that the message or information conveyed in the form of
ideas, facts, meanings and data. Messages or information that is included in one of the learning resources that can help to solve learning problems. Thus, it can be said that the
delivery of messages or communication processes implemented properly can help solve learning problems.
Teachers who expect the process and learning outcomes to be effective, efficient, and quality, should take into account the existence of instructional media has a very important
role. Instructional media is an integral-part integral part of the instructional communication process learning and relies on educational goals. In order to use instructional media can be
utilized to achieve the objectives, it is necessary to know the sense of instructional media.
The definition of instructional media is the means of communication used in the teaching-learning process to achieve instructional objectives effectively and efficiently
through hardware or software Ahmad Rohani, 1997: 4. Meanwhile, according to Nana Sudjana and Ahmad Rivai 1991: 1, an instructional media teaching aids are included in the
message delivery component methodology to achieve instructional goals. By looking at both the sense it can be said that the instructional media is media that is used in the instructional
process learning, to facilitate the achievement of the objectives of more effective instructional and educational properties. Until according Nana Sudjana and Ahmad Rivai,
instructional media classification includes graphic media, media, photography, projection media, audio media and three-dimensional media 1991: 27-207.
MULTIPLE INTELLIGENCES
Multiple intelligences proposed by Howard Gardner who was born in Scranton, Pennsylvania in 1943. Initially, Gardner in Mark K. Smith 2008 formulated the multiple
intelligences into seven 7 kinds of intelligence, namely linguistic intelligence, logical- mathematical intelligence, musical intelligence, bodily kinesthetic intelligence, spatial
intelligence, interpersonal intelligence, and intrapersonal intelligence.
Mark K. Smith added that since the first time Gardner issued its opinion in book Frames of Mind, The Theory of Multiple Intelligences 1983, Gardner has always held a
discussion with his companions to spawn an additional opinion on multiple intelligences. Through research and deep reflection, Gardner added three kinds of intelligence, the
naturalistic intelligence, spiritual intelligence, and existential intelligence. Thus, the total number of multiple intelligences is ten 10 different kinds of intelligence. However, to be
discussed in this study only 7 seven intelligence, namely linguistic, logical-mathematical intelligence, musical intelligence, bodily kinesthetic intelligence, spatial intelligence,
interpersonal intelligence, and intrapersonal intelligence.
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THE EDUCATIONAL TOYS BASED MULTIPLE INTELLIGENCES
Educational toys APE is a tool which is different with other toys, and of course it has the educational value. According to the team TBIF 2009, at least there are some things that
the requirements of a plaything said APE, namely: 1
Intended for infants and children; the toys that are made available to stimulate development in infants.
2 Versatility; the point is of the APE can be obtained variations obtained stimulation toys so
your child is more diverse. 3
Training of problem solving; for the example, in the puzzle game, children are asked to arrange the pieces into a coherent whole.
4 Train the basic concepts; through APE, children are trained to develop such ability to
recognize shapes, colors, scale, and so on. 5
Train thoroughness and diligence; with APE, children do not just enjoy but are also required to carefully and diligently when to do it.
6 Stimulate creativity; This game invites children to always be creative through a wide
variety of toys that are made by them. When the children are accustomed from childhood to produce work, the passing game design, for example, one day he will be innovating to
create a masterpiece, not just tagging alone.
Another opinion, Soetjiningsih 1995 says that APE is a tool that can optimize the childs development, tailored to the age and developmental level, as well as useful for the
physical-motor development gross motor and fine motor skills, language, cognitive, and social. Opinions are not much different is the sense of the APE according Mayke
Tedjasaputra S. 2005. According to him, APE is a game tool designed specifically for educational purposes, and has several characteristics, including:
1 Can be used in a variety of ways, that can be played with a variety of objectives, benefits
and into a variety of shapes 2
Intended for children pre-school age and working to develop the various aspects of a childs intellectual development and motor
3 The security is considered good Aspects of form and the use of paint
4 Make the child is actively involved
5 Its constructive
Looking at the opinions of the above, it can be said that APE is a tool designed to optimize the development and intelligence of preschool children early childhood as well as
educational value. APE does not have to be expensive, but can be made from materials around us or used items unused. APE should be utilized to develop not just one aspect of the
development of childrens intelligence or in this case the intelligence plural multiple intelligences. This is also in accordance with one of the principles of learning that is
integrated learning AUD or thematic.
Preparation of APE is an activity that requires adequate provision abilities. Provisions intended capability is the knowledge and skills of how to do so in accordance with certain
requirements that APE is made fully effective in developing aspects of the development and intelligence of children Badru Zaman, 2010. In this case, the effort of teachers is the main
thing.
According Anggani Sudono 2000, teachers activities that must be considered before making and utilizing APE is as follows:
1 Plan, prepare, implement, and evaluate the activities and timing.
2 Adjust the placement of all equipment and furniture that will be used in accordance with
the needs and security.
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3 All the activities prepared by the teacher should have different difficulty levels.
4 Monitor each activity boring or fun.
5 Train the childs independence.
Another attempt to do by teacher is the knowing of the requirements in AP E‘s making,
among others Badru Zaman, 2010: educational requirements, technical requirements, and aesthetic requirements. Educational requirement means that APE‘s making must be adapted to
the prevailing educational programs so that manufacturing will greatly help achieve the goals which is contained in structured educational program. Technical requirements that must be
considered in making the APE related to technical matters such as the selection of materials, quality of materials, color selection, strength of materials in certain temperatures, and so
forth. Aesthetic requirements are regarding aesthetics APE made. The element of beauty aesthetics is very important to note because it will motivate and attract the attention of
children to use it.
Soetjiningsih 1995 and others argue that the requirement stated in making the APE is as follows:
1 Safe and design should be clear
2 The size and weight of the APE should be appropriate to the age of the child
3 APE should have a function to develop various aspects of child development and
intelligence 4
Must be able to play with different variations, but not too hard so as to make the child frustrated, or too easy to make the kids get bored quickly
5 Although simple should remain attractive color and shape, and when the voice, the sound
should be clear 6
APE should be readily accepted by all cultures because of its very common 7
APE should not be damaged After knowing what is meant by APE and reviewing a little about multiple
intelligences, it is called APE based multiple intelligences that can help stimulate multiple intelligences in children. That is, in a kind of APE can develop more than one of intelligence.
To that end, it should be known characteristics of children for each the intelligences.
RESEARCH METHODS
According to FX. Sudarsono 1988, the research approach can be divided into two, namely the approach of quantitative and qualitative approaches. Qualitative research is
research conducted in natural conditions and further emphasize the significance of the generalization Sugiono, 2006. And according to Ariel Furchan, qualitative methods are
research procedures which produce descriptive data 1992. While Burhan Bungin 2001 adds that qualitative research approach was divided into a descriptive study and research is an
explanatory. Based on these opinions, this research is descriptive qualitative research, because it illustrates and describes the APE based multiple intelligences utilized in the TK-KB
Pedagogia.
Qualitative descriptive approach was chosen because in this study the data in the form of information and particulars of the results of observations during the study that describes the
characteristics of messages based on multiple intelligences contained in APE in TK-KB Pedagogia. This is consistent with the character of qualitative research tends to describe.
This study does not use humans as research subjects. Who is the subject of research is the APE utilized or used in TK-KB Pedagogia. This research was conducted at the TK-KB
Pedagogia UNY FIP is located at Jalan Bantul No. 1. Yogyakarta. 55142, and was conducted in June-September 2011. Data which is collected in qualitative research is not only using one
525
method, but more than one so that the research objective, data is valid and reliable. Based on these requirements, the data collection techniques used in this study is the observation,
content analysis content analysis and documentation. To obtain valid data, the investigator must conduct observations to the study site. And to be more accurate, the content analysis
method was used because one of the uses of content analysis is to describe the content of the communication and messages of the APE. As opinion of Stone 1966, quoted by Darmiyati
Zuchdi, content analysis is a technique for making inferences by objectively identifying special characteristics and systematic 1993. From these statements, the investigators
analyzed the content of APE in TK-KB Pedagogia to identify the specific characteristics of the APE based on multiple intelligences or not to describe the content of the messages
contained therein. And the documentation is complementary.
The major advantage of content analysis method which is used in this study was not using humans as research subjects, but APE is in TK-KB Pedagogia. To know which APE-
based multiple intelligences, the methods of content analysis is an appropriate method. This is because the method of content analysis can be carried out through the review and
pengsinkronisasian
of subjects with theories that have been there. These theories include the theory of multiple intelligences.
This study is a qualitative research into the instrument so that the research is the researcher himself. However, in order to obtain valid data, researchers using the guidelines in
accordance with the data collection techniques. Thus, the stages of making data collection guidelines in this study are as follows:
a. Determining the coding sheet sheet guide form a joint guidelines between observation and
categorization based on content analysis of existing and accurate, the concept of multiple intelligences.
b. Presenting the observation and analysis of the contents have been compiled in a research
proposal seminar that gets input from experts and audiences. c.
Conducting revisions when necessary. d.
Take and collect data using the revised guidelines. In contrast to other studies, in a content analysis of this study, the researchers
conducted an analysis of data after performing inference conclusion. Activities undertaken in analyzing this data are:
1. The reduction of the data to be understood and interpreted properly. The data has been
obtained, a simplified such that the obtained results are more concrete. 2.
Display presentation reduced data to describe it in the form of a clear description and
tersistematik
. 3.
Make verification proof with respect to the existing inference.
RESULTS OF RESEARCH
This study sought to examine the existing APE in TK-KB Pedagogia, whether it has or has not been based on multiple intelligences. Before examining the APE one by one, would
have to know first names to make it easier to identify the APE. In the early stages of observation, data types APE names contained in TK-KB Pedagogia appropriate amount of
exposure above. The data can be seen in the following table:
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The names of the APE in TK-KB Pedagogia
No Nama-nama APE
A1 A2
B1 B2
KB 1
Maket tempat
ibadah Kotak ajaib
Bola plastik Bola durian
Setrika plastik 2
Maket sholat Mainan perkusi
Bola durian Bola plastik
Telephone anak 3
Maket wudhu Hiasan kaca
tempel Bola basket
Bola kecil Alat tukang
4 Boneka tangan
Roncean buah Bola genggam
Boneka Buah-buahan
5 Dakon plastik
Miniatur wayang Ronce bentuk
Alat kedokteran Kulintang kayu
6 Boneka plastik
Miniatur buah APE menjahit
Alat masak Puzzle kecil
7 Paying anak
Figura Puzzle anggota
badan Alat salon
Puzzle besar 8
Kitchen set Pensil hias
Puzzle berbagai ukuran
Alat tukang Alat peraga
keagamaan 9
Bantalan pencocok
Tempat tisu Yoyo
Alat musik Sempoa
10 Jarum cocok
Menara tempel Gangsing
tradisional Bakiak
Balok jeruji 11
Miniset biasa Gambar smile
dan sapi Alat musik kayu
dan bambu Raket
Balok warna angka
12 Miniset
kembang Gambar binatang
Gitar plastik Hulahop
Menjahit dari
kayu 13
Manik-manik Kerincingan
Piano plastik Lego
Balok angka 14
Puzzle tanggung Peta Yogyakarta
Klinthingan Lego huruf
Rumah- rumahan kayu
15 Puzzle geometri
Atlas Rebana
bentuk kubus
Bowling Huruf temple
16 Puzzle
katahuruf Bola plastik
Balok besar Papan angka
Balok warna 17
Menara pelangi Bola pantul
Balok kecil Kartu huruf
Bakiak anak 18
Kereta tarik
plastik Boneka barbie
Lego Telephone
Balok polos 19
Plastisin Marakas kayu
Miniatur kendaraan
Miniatur hewan Meronce kayu
20 Stempel
Yoyo Mobil-mobilan
Papan lalu lintas Replika
binatang besar 21
Silinder panjang pendek
Gangsing Karet gelang
Papan cara ibadah
Binatang beroda
22 Balok warna
Jam mainan Alat dapur
Setrika Boneka Barbie
23 Balok PDK
Lukisan mixed
media Alat kedokteran
Balok besar- kecil
Mobil-mobilan besar
24 Permainan palu
Gambar anak Alat
pencetak istana pasir
Puzzle Boneka tangan
25 Bowling
Lego plastik Boneka
Kentongan Kereta angka
26 Tanda lalu lintas
Bakiak panjang Miniatur hewan
Wayang Kulintang kecil
27 Perlengkapan
rias Mainan air dan
pasir Buah mainan
Gamelan Piano kecil
28 Gitar mainan
Mobil-mobilan kecil
Telephone mainan
Mobil-mobilan Alat musik
tempurung 29
Marakas plastik Pesawat plastik
Kancing warna Sepeda
motor Gitar
527 mainan
30 kerincingan
Kubus pola Jam kayu
Buah-buahan Terompet
31 Kotak angka
Rantai geometri Tamborin
32 Kotak huruf
Bombig huruf Marakas
33 Kotak jenis buah Bombig gerigi
Kereta plastik 34
Puzzle jigsaw Yoyo
Penumbuk 35
Uang mainan Surat gulung
Alat masak 36
Alat mekanik Laptop mainan
Alat dokter 37
Alat tata rias Jam matahari
Balok segitiga 38
Setrika mainan Timbangan
Balok pasak
warna 39
Sandal mainan Pasak geometri
40 Timbangan
balok Pasak kincir
41 Miniatur rumah
ibadah Pasak biasa
42 Maket
rumah, gunung, sawah
Bongkar pasang plastik
43 Mixed
Lego 44
Teropong mainan
Bola 45
Bombig biasa
dan peluru Helikopter
mainan 46
Rambu lalu lintas
Pancingan ikan kayu
47 Papan tulis
mainan Papan pukul
48 Kolam bebek
49 Aquarium
APE which is exposed above on-display in each classroom and used for childrens play activities are based on the theme set forth in the plan of weekly activity RKM and plan
daily activities RKH. However, at rest, the child is allowed to play APE in the classroom. APE APE-based multiple intelligences is that when utilized to develop the child as a
whole, which is developing more than one intelligence linguistic, logical-mathematical, music, bodily-kinesthetic, spatial, interpersonal, and intrapersonal. Here is the result of
observations for each group, both groups A1, A2, B1, B2 and KB:
a. A1 Group
The data obtained for the A1 group, it can be said that there is an APE APE-based multiple intelligences. Looking at the form and methods of using, all APEs can develop more
than one of intelligences in children. Of the thirty existing APE, all can develop childrens intelligence at least 2 intelligence. Thus, APE in group A1 is based APE multiple
intelligences.
b. A2 Group
APE contained in the classroom can be said as the group A2 APE-based multiple intelligences. Same with APE in group A1, see the form as well as methods of using, all APE
in group A2 is able to develop more than one of intelligence in children. Of the thirty existing APE, all can develop childrens intelligence at least 3 intelligence. Thus, APE in group A2 is
based APE multiple intelligences.
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c. B1 Group
Display APE in classroom group B1 showed that APE is an APE-based multiple intelligences. It is also evident from the forms and methods of utilization, namely: all of APEs
can develop more than one of intelligence in children. Of the forty-seven existing APE, all can develop childrens intelligence at least 2 intelligence. Thus, APE in B1 group is the APE
based multiple intelligences.
d. B2 Group
The results of the review of APE in the classroom group B2, it can be said that there is an APE based multiple intelligences. Of forms and methods of using, APEs can develop more
than one of intelligence in children. Of the thirty-eight existing APE, all can develop childrens intelligence at least four intelligence. Thus, the APE is in an APE-based group B2
multiple intelligences as well.
e. Play Group KB
Data obtained from the review of the APE for birth control, it can be said that there is an APE based multiple intelligences. Looking at the form and methods of using, all APEs can
develop more than one of intelligence in children. Of the forty-nine existing APE, all can develop childrens intelligence at least 3 intelligence. Thus, existing APE APE-based KB is
multiple intelligences.
One way to develop a holistic child development is through multiple intelligences approach. The purpose of the multiple intelligences approach is through a treatment learning
activities or utilization of instructional media in this case is APE, can develop children
thoroughly to develop more than one existing intelligence in children. APE which is based on multiple intelligences in the utilization can develop more than one of intelligence in
children. APE which is based on multiple intelligences is also a fun thing and does not make a child tired bored. APE shall be in accordance with the characteristics of early childhood.
Researcher tried to examine the existing APE in TK-KB Pedagogia, whether based on multiple intelligences or not. APE which is contained in TK-KB Pedagogia have guidelines or
ways of utilization. How to use the APE known through observation APE incorporating user as well as through interviews with teachers of TK-KB Pedagogia only limited to how to use
the APE, is not the reality of the use of the learning process.
Looking at the above results, it can be said that the APE is in TK- KB Pedagogia had based on multiple intelligences as an APE can develop more than one of intelligence in
children. Indicators that each can develop multiple intelligences APE embodied in the development of each intelligence indicator 7 intelligences according to the theory revealed
by Howard Gardner.
The review was limited to the review carried out on objects in the form of any object that can be seen from the form of concrete real as well as methods of using. In this case, the
interference of the object of life human teachers has not been the focus of research.
Interviews with teachers is only in the how to use existing APE and not on the reality of the implementation of the learning process.
Teacher tutors intervene in the use of APE is very influential on learning outcomes. However it has been revealed earlier that this study was limited to a review of any object on
the object. With this limited study, it appears that the APE- contained in group A1, A2, B1, B2, and KB qualify as APE-based multiple intelligences. Each APE can develop more than
one of existing intelligence in children. The intelligence will be maximized when the APE developing fully utilized according to its function.
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CONCLUSION
Based on the research that has been done, the researcher can conclude that the APE which is contained in TK-KB Pedagogia is APE based multiple intelligences. Seeing the
results of observation and review of existing APE in TK-KB Pedagogia, APEs have a form and manner that the use of at least two intelligences can develop in children. Given that APE
based multiple intelligences which is able to develop more than one child in their utilization of intelligence, the APE in TK-KB Pedagogia is an APE based multiple intelligences.
REFERENCES Ahmad Rohani. 1997.
Media Instruksional Edukatif
. Rineka Cipta. Jakarta. Anggani Sudono. 2000.
Sumber Belajar dan Alat Permainan untuk P endidikan Anak Usia Dini
. PT. Grasindo. Jakarta. Arief Furchan. 1992.
Pengantar Metoda Penelitian Kualitatif
. Usaha Nasional. Surabaya. Badru Zaman. 2010. Pengembangan Alat Permainan Edukatif di Lembaga Pendidikan Anak
Usia Dini PAUD. Diktat, Tidak Diterbitkan. Burhan Bungin. 2001.
Metodologi Penelitian Kualitatif.
P.T. Raja Grafindo Persada. Jakarta. FX. Sudarsono. 1988.
Beberapa Prinsip Dalam Penelitian
. Bimbingan Penelitian Karya Ilmiah SEMA FIP Yogyakarta.
Mark K. Smith. 2008.
Howard Gardner, Multiple Intelligences and Education
. The Encyclopedia of Informal Education, CarbonNeutral. USA.
Mayke S. Tedjasaputra. 2005. Bermain, Mainan, dan Permainan untuk Pendidikan Usia Dini. Jakarta: PT. Gramedia.
Mudhoffir. 1986
. Teknologi Instruksional
. CV. Remadja Karya. Bandung. Nana Sudjana dan Ahmad Rivai. 1991.
Media Pengajaran
. Lemlit IKIP Bandung dan CV. Sinar Baru. Bandung.
Soetjiningsih. 1995. Tumbuh Kembang Anak. Jakarta: Penerbit Buku Kedokteran EGC. Sugiono. 2006. Metode Penelitian Pendidikan Pendekatan Kuantitatif, Kualitatif, dan R D.
Alfabeta. Bandung. Tim TBIF. 2009. APE Kreatif Ala TBIF.
www.tbif.wordpress.com .
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LOGICAL THINKING ABILITY CHILDREN’S STIMULATION OF “KLING- KLING BYOK
” GAMES AT RA MASYITHOH I BATURSARI By:
Maria Denok Bekti Agustiningrum PAUD’s Lecturer - FIP IKIP Veteran Semarang
mariadenokrocketmail.com mdenok14gmail.com
Abstract :
The most important part of cognitif is to think logically, through to think logically each individual is equipped to solve the problems which will appear in their life.nA
individual is able to have the maturity to think logically if from the early age obtain continuously and sustainably stimulation. Learning program in early childhood institutions
able to accommodate the needs of children‘s cognitive development from an early age, so
traditional games can choose theacher. Traditional games in Indonesia has many kinds and varieties, from those diversity,
―Kling-kling Byok‖ games became one of the games conducted in RA Masithoh I Batursari. ―Kling-Kling Byok‖ games considered able to stimulate the logical thinking ability of
preoperational age‘s children caused by ―Kling-Kling Byok‖ games able to meet the rules of
the logical thinking stages through how to play. The stages in the form of 1 Sorting; 2 Classification; 3 Desentering
;
4 Reversibility, 5 Conservation.
Key Words: Traditional Games, “Kling-kling Byok”, Think Logically. INTRODUCTION
Cognitive is the individual inherent ability which adheres since birth along with the other individuals ability such as: motor physical refine-coarse, Affective, Social and
Emotional. One of the step in cognitive ability is logical thinking, logical thinking ability is obtained through stimulation since an early age Robert, 2008: 24.
Logical thinking is required in the life order of human being, through the logical thinking human being should be able to solve problems that arise in life. Logical thinking
ability is an ability acquired through a stimulation and experience. The right stimulation within development period be able to maximize logical thinking ability of individuals because
of the cognitive ability stimulation carried out continuously - constantly and continuously must be occurred by people who are around children Robert, 2008: 48. Teachers as one of
the people who were in the closest neighborhood to an early child become one of the responsible person for the childs cognitive stimulation.
A teacher has a function as a facilitator, motivator, information, communicators, transformers, agent of change, innovator, counselor, evaluator, and administrator Dahar:
2012, to carry out these tasks so a teacher of Early Child Education expected to choose appropriate learning methods and learning media which suitable for the stage of early child
development in the teaching and learning process.
The learning process is going on and performed by an early child through games, Teachers can use the playing method so it becomes a fun learning for children, because of
playing according to Bettelhem in Hurlock 1978 is an activity which occurred on the basis of a pleasure and without considering the final result, The activities carried out voluntarily,
without coercion or pressure from outsider. Play activities affect all six aspects of child
531
development, namely the aspects of self-awareness, emotional, social, communication, cognition and motor skills. Catron Allen, 1999: 20.
Preoperational age has an age limit between 2-6 years, in those age, the childs cognitive abilities are being developed in accordance with the stimulation they got. Sampling
of group aAnwagiteh range 3-4 years intended to limit the scope of observation so that more
focused in observing. The use of the method
Kling-Kling Byok
game also be the right choice for children in the group age of 4-5 years, or often referred to as Group A in RA Masithoh I Batursari
because this game has performed by teacher of Group A, which is Mrs. Sartini for 2 semesters. Researchers assume the selection of
Kling-Kling Byok
game as an appropriate selection because of traditional game is a game that has several advantages, among which are:
a Rule of the game comes from the local community normsb; Equipment and medium of the game comes from the environment; c Slightly cost incurred; d Becomes an identity of
the local culture. Looking at some advantages of the traditional game becomes an appropriate option when it was used in the medium of cognitive abilities increase of children Ken
Achroni, 2012: 16-17.
So in this research, the hypothesis is
Kling-kling Byok
game be able to stimulate thinking skills of children in group A at RA Masyithoh I Batursari.
RESEARCH METHODS
The research approach which used in this study is a qualitative approach. A qualitative approach with observation method in this study have purposive sample
characteristic which by means of record all child activities in Group A at RA Masyithoh Batursari to the amount of 15 childrens with an age range of 4-5 years along with the
classroom teacher Mrs. Sartini. The reason is because RA Masyithoh I Batursari is an Early Child Education Institution which consistent to use
Kling-Kling Byok
games in the learning process during a year.
Observation method used as a way to observe all the behavior which is seen in a certain time period, in this case from the beginning of the
Kling - Kling Byok
game prepared until the final stage of this game Nusa, 2013:7170.-All subject activities which involved
are the teacher Mrs. Sartini, Principal and 15 children in group A becomes the observation objective. Observation method is a method that is able to accommodate some observations
aspects to development stage through a little notes interrelated between behavior change of one with the other after stimulation through presenting
Kling-Kling Byok
game Singgih, 2012: 65.
Observation which researchers do is a natural observation and controlled observation, with the following steps:
a. Do not change the research setting
At this stage the researchers conducted an observation and record the initial conditions of learning classroom setting, the number of students; students age; condition of teachers,
condition of principals without adding or decreasing anything had happened until the end of the observations were made. This is done so that researchers can objectively look
at the ongoing learning process. The implementation process of observation into implementation of
Kling-Kling Byok
game performed during the first semester of study. b.
As a researchers directly involved but were not part of the
Kling-Kling Byok
games. At this stage, the researcher is a person in learning setting, but do not become part of the
Kling-Kling Byok
game; it is intended so that the researcher can be more accurate in making records in connection with the whole process is in progress. Minimizing the loss
532
of observation pieces in the
Kling-Kling Byok
game and combine it so that becomes a complete and continuous observation.
c. Observe and make a chronological notes from the early games in the preparation stage,
the game progresses to the final stage of the game which reviews conducted by teacher Mrs. Sartini.
This chronological notes is required as part of the meaning and data analysis conducted by researchers, this process is important to create a chronological order to be consistent
and logical. At this stage it appears some of the differences in behavior between children with one another; differences in behavior between the start of the game with repetition
during the game; differences in the
child‘s ability behavior when the game was first performed with good repeating game from one child to another.
d. Give meaning to every event notes during the observation.
This meaning is intended to explain a facts that occurred in group A at RA Masyithoh I Batursari associated with cognitive theory of logical thinking, whether stimulation occurs
after playing and
li
d
n
u
g
r
-
i
K
ng
linKg Byok
game ? These meaning to describe the overall results of observations with all of the notes which appear as a part of the initial data
analysis process. The data analysis in this study using the Event Analysis of Ericson theoretical approaches
in Nusa 2013: 86-87 and then proceed to data technical validity through 4 phases: 1
Credibility, namely through the observation extension of objects and subjects were observed, namely the ongoing process Kling-Kling Byok game, so does not happen
to observation. Then the next step is to triangulate the data that is checking data from the beginning to the end in the form of double check to the Piagets theory of logical
thinking source. And then sort the chronological behavior changes of childrenin group A at RA Masyithoh I Batursari. Check on observations with information
resources which were teachers and principals through interviews and documents that founded.
2 Transferability, namely: using research in other places which similar, in this case of
similarity context Nusa, 2013: 93. At this stage, the researchers compared this study with Ni Nyoman Serati and Nur Hayati study results in the form of research
titled: Motion and Song Traditional Java Games To Stimulate Early Child Social Skills.
3 Confirmability Test, which performed by reconfirming the analysis results with the
people involved in this research. In this case, a class teacher of Group A and headmaster of RA Masyithoh I Batursari.
DISCUSSION 1.
Implementation of
Kling-kling Byok
game in RA Masyithoh I Batursari A.
Definition of
Kling-kling Byok
game
Kling-Kling byok
game can be found in various regions in Indonesia, both in Sumatra, Java, Bali, Kalimantan and Sulawesi, with a different name Keen, 2012: 51-n
53. The ames for
Kling-Kling byok
game in some areas in Indonesia are:
engklek
,
ingkling
,
Sudamanda, Sudah mandah, jlong jling, lempang
, atau
dampu
. The similar game with the different rules in the United Kingdom called Hopscotch.
Hopscotch game is supposedly very old and starting from the Roman empire period.
533
B. How to Play
Kling-Kling Byok
game at RA Masyithoh I Batursari
a. Step One : The players will determine to play with a chosen image. Choosing
Gunungan
or
Montor mabur
. Then one of the player draws a picture of
Gunungan
, in this case, the picture has been agreed upon. The drawing method is on 8 squares ground and half-
circle at the top of his own, and in each box is numbered 1-8, in the half-circle is numbered 9 and in the outside of the circle is numbered 10.
Figure 1. Teacher draws of
Gunungan
Figure 2.
Kling-Kling Byok
game‘s Arena of
Gunungan
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Figure 3.
Kling-Kling Byok
game‘s Arena of
Montor Mabur
5
4 7
6
3 2
1
b. Step Two: to determine who will play first, usually by Hompimpa. After founding the
players order, the player can immediately resume the game. c.
Step Three: In order, the players throwing
gaco
toward one of the plot in the picture, after
gaco
thrown then the player must hop on one foot from one plot to another plot in the order of
gaco
plot, towards to where
gaco
located and then retrieve it. If the
gaco
has reached number 9, the player must take with squatting and facing backwards, the
player‘s hand is not allowed to touch the box line, if it does then the player is considered to have
failed and should be replaced with other players. If the player already thrown their
gaco
to number 10 and succeed to pick it up that way before, then the player is entitled to choose the rice paddy by throwing their
gaco
by reverse body direction. If
gaco
are thrown and hit the mark or about about located in one of the image plot so the plot would be hers so that should not be
passed by other players except the owner.
Figure 4.
Gaco
or
gacuk
2. Stimulation of Logical Thinking Ability for Pre-operational Child by
Kling-Kling Byok
game.
Piaget in his theory of cognitive divide phase of understanding human cognition in accordance with the development of age in four categories; namely: the sensorimotor period
age 0-2 years old, preoperational period age 2-7 years old, concrete operational period age 7-11 years old, formal operational period age 11 years old to adult.
Pre-operational stages according to Piaget is a procedure for performing a mental act on objects. The characteristics of this stage is a rare mental operations and logically
inadequate. In this stage, children learn to use and to represent objects by images and words. Their thought is still egocentric: children difficult to see from the others point of view.
535
Children can classify objects using one characteristic, such as collecting all the red objects despite the shape is different or collecting all round objects even the colors is different.
According to Piaget, pre-operational stage following the sensory motor stage and appear between two until six years old. In this stage, children develop the language skills.
They began to represent objects with words and pictures. However, they still used intuitive reasoning, not logical. At the beginning of this stage, they tend to be self-centered
egocentric, specifically, they can not understand their place in the world and how those thing relate to one another. They have difficulty to understand how the feelings from people around
them. But according with maturation, the ability to understand another persons perspective increased. Children have a very imaginative mind at the moment and assume any inanimate
objects have feelings too.
The research study of 15 students in Group A found that there is logical thinking process stimulation occurred for preoperational ages children that appears through the ways:
1.
Ordering
—Ordering-the ability to sort objects by size, shape, or other characteristics. This stage is the ability of the pre-operational Child to sort objects by size, shape,
or other characteristics. At this stage, the child is able to perform activities of sorting objects with different sizes, they can sort of the biggest thing to smallest. This ordering is
applied on memorizing of numbers symbols with the figure‘s shape. The example: number symbol of 1 stated: sa - tu. And so on accordant from the small numbers leading
to low or vice versa.
Kling-Kling Byok
game facilitate children to recognize the numbers symbol from 1 to 10. This is shown by the way of game when a player throws
gaco
, then the player must jump with one leg in the order to take
gaco
and complete the game; Thus done alternately during the game until a winner is found.
Ordering period occurs when the child jumps on one leg of the plot number 1 towards where
gaco
located; in this event the child sort numbers symbol from the smallest number to the biggest that is memorizing numbers 1,2,3,4,5,6,7,8,9,10 if the type
of game being played is
Kling-Kling Byok Gunungan
and memorize numbers 1, 2,3,4,5,6,7.
When a child throws
gaco
and occupies part of the rice paddy, the mention of numbers symbol occurred
c
w
o
here
ga
thrown. From this situation some children who can directly mention a symbol with the correct figure or children feels difficult to mention the
numbers symbol with figure. After several rounds of the game, all children can name the numbers symbol with
the figure correctly, accurately and quickly. This shows the stimulation of the sorting stage.
Figure 5. Children are being mentioned u arfeisg
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2. Classification
— Classification-the ability to name and identify sets of objects according to appearance, size, or other characteristics.
The ability to name and identify a set of objects according to appearance, size, or other characteristics, including the idea that a set of objects can include other objects into
the circuit. Children no longer have the limitations of logic in the form of animism the notion that all things have life and feeling.
In a
Kling-kling Byok
game, there is instruction which contains the procedures to be followed by children such as hopping on one foot when passing a plot and set foot
down on the rice paddy that has been owned by the player. This procedure helping child to learn classify and name according to its category. In a simple way, children classify
each rice paddy with symbol of set foot down their feet.
Figure 6. Children is doing Byok‟s
motion
3.
Decentering
—children begin to consider some aspects of a problem to be solve. Children begin to consider some aspects of a problem to be solve. For example, the
child will no longer perceive that cup is wide but short contain less than taller cup. If the counting game type by pointing on objects knowing concept of numbers with
objects, Understanding of Numbers Symbol and sequence from number 1 through 10. In the Kling-Kling byok game, the early child learning to understand the concept of numbers symbol
and the sequence. This is an early stage of the child to understand the concept of numbers symbol starts from 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Once after children understand a number symbol and then the child learns to sort by jumping from one plot to another plot. And so on it is done over repeatedly from one child to
another child so that the child is able to memorize the next child complete the game in a way to have rice paddy. The game stage is rice paddy .
Figure 7. The child is doing the Engkling‟s
movement
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4.
Reversibility
—Children begin to understand that numbers or objects can be changed, and then back to the initial state.
Comprehension have a meaning of process, a way, act of understanding or explaining Tim Redaksi Kamus Bahasa Indonesia Edisi Ketiga, 2002 : 811. Learning is the result
of an interaction between stimulus and response Selvin, 2000: 143T.hrough Kling- Kling byok game child can understand the figures of 1-th1i0s, fact appears
in the game when the child throws gaco gacuk to figure through boxes that have been given written
those number, and then the teacher asked where in what figures that gaco gacuk located. When the child is able to mention correctly the numbers symbol in accordance
with the results of a random throwing gaco, it means the child has passed the 4th stage correctly.
5 . Konservasi
—understanding about quantity, length or amount of objects. The fact that there is occurred a conservation phase evident in the observations result
after completing one lap then child has the task to retrieve images containing object in accordance with the number symbol and amount of numbers which the child throws his
gaco. At this stage, the child exposed to understand the amount of objects on paper in accordance with the numbers emblem image and if it is correct so the child allowed to put
the image in the box bearing the same number while calling on his number.
Figure 8. Children chosing objects according to the amount of numbers
Figure 9. Children counting objects according to the amount of numbers
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IV. CONCLUSION
Kling-Kling Byok
game is a traditional game that is no longer in demand by Batursari villagers but able to be a learning method of stimulating 4-5 years old children. Research in
group A at RA Masyithoh I Batursari proves that
Kling-Kling Byok
traditional game could be an effective learning methods in the cognitive abilities stimulation in group A at RA
Masyithoh I Batursari.
Kling-Kling Byok
game which in Indonesian society is known by various names can be used as a teaching reference method for early child teachers in the teaching and learning
process in order to stimulate the logical thinking ability early child in Indonesia.
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The construction of reality in the child.
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Piagets theory
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Jakarta: Rineka Cipta. S. Nasution, Prof., 2006.
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Tisna Soepandi, 1974.
Permainan Tradisional di Jawa Barat
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Kebudayaaan Daerah.
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THE MAPPING OF LEARNING METHOD USED BY ECED IN MATARAM AT 20122013
Dwi Istati Rahayu, Baik Nilawati Astini, Moh. Irawan Zain Universitas Negeri Mataram,
Email: dwiistatiyahoo.co.id
ABSTRACT: The purpose of this research was to identifying and mapping the learning methods used by ECED in the town of Mataram. This research was used a survey method.
Research location was in the town of Mataram, West of Nusa Tenggara by covers 10 schools samples, representing 5 clusters. The samples was chosen randomly and it subjects was
teacher in early childhood education. Research was done in the second semester of school year 20122013. Data was collected by observation, interviewed, and focus group discussions
techniques. Data was analyzed by descriptive qualitative. The results of this research
indicated that the teachers‘ method applied in ECED include story telling, conversation, FAQ, playing, role playing, singing, experiments, demonstrations and assignments methods. The
dominant method applied in ECED is a conversation method, because it can be applied in learning from the beginning to the end of lessons besides easy, effective, and could facilitate
the learning process to achieve optimal results. Recommendations that presented to teachers are to select methods with more varied, it can collaboratif the application of method of
conversing with other methods, especially methods of playing because this is the most appropriate method in the development of the early childhood.
Key-words: Learning methods, conversation method.
Introduction
The important component for the implementation of the Early Childhood Education ECED is the arrangement of the programs, like annual planning and development, semester,
weekly, daily activities. The program also is included of planning, implementation, monitoring, and evaluation. These programs must be controlled by both teachers and
managers ECED. It program is arranged interestingly and funny based on the Government Regulation No. 19 of 2005 on National Education Standards Article 19, paragraph 1 states
that the unit processes and implement an interactive, inspiring, funny, challenging, motivating the students to participate actively and to provide sufficient space for the initiative. These
explanations would require the teachers of ECED to develop many methods of teaching learning process creatively and innovatively.
Learning strategies can be defined as the effort of teachers to implement a variety of learning methods to achieve the expected goals. Learning method has been used by teachers
to stimulate all aspects of children development during the sensitive child. Considering the importance of this period, therefore this period has been maximized. Osborn, White, and
Bloom in Jamaris, 2013 stated that the development of intelligence occurs very rapidly in the early years of the childs life until the age of 4 years of intelligence capability has grown
about 50 , 80 occurred when the children were 8 years old, and reached its culminating point when the child has about 18 years old. Therefore, the early childhood has: 0-8 years
which has called golden age, the sensitive or the golden time. Therefore, the government focussed on the early childhood education programs.
However, in society, especially in the town of Mataram, the early childhood teachers has still lowest educational qualifications. Concequently, many of them has been still a lack of
understanding in developing learning strategies, so that the methods of teaching learning process are still monotonous. The teachers only use the classical model of learning and
541
teaching methods. Therefore, it needed the concept of mapping to establish the better learning strategy. Based on the condition above, it needed to conduct the research for giving the real
picture of teacher for implementing the instructional strategies in kindergarten. The result of this research used for researchers and policy makers for developing early childhood program,
particularly in the town of Mataram. The reason above indicating that it needed the research focuss on the method or strategy to
develop the character and intelligence of early childhood. The focuss of this research were: 1 how to identify appropriate strategies for kindergarten or ECED in the town of Mataram? 2
how to conduct the appropriate mapping of learning strategies for kindergarten or ECED in the town of Mataram?
The purpose of this research was: to mapping the appropriate learning methods for early childhood in the town of Mataram. The results of this research used as a data for conducting
the research of learning strategy and education development model in early childhood. Beside that, it has a riel data and mapping of learning strategy used in kindergarten and early
childhood education, particularly in the town of Mataram.
Review of Literature 1.
The Concept of Early Childhood Education A Early Childhood of Education ECED is the level of education before basic
education which is to develop the children from birth up to age a six years. The development of this childhood must be done through giving the stimulation to assist the growth and
development of the childhood physically and mentally in order to prepare in entering further education held in formal, non-formal, and informal education.
Early childhood is the baby birth until the age of 6 years. Early childhood is an age that is crucial in the formation of character and personality of the child Yuliani Nurani Sujiono,
2010. Early age is the age at which children experience rapid growth and development. Early age is referred to as the golden age golden age. The food is nutritionally balanced and
intensive stimulation is needed for the growth and development.
There are various studies about the nature of early childhood, particularly among kindergarten children by Bredecam and Copple, Brener, and Kellough in Masitoh, et al.,
2005 as follows: a.
Children are unique b.
Children express relatively spontaneous behavior c.
Children are active and energetic d.
Children are egocentric e.
Children have a strong curiosity and excitement for a lot of things f.
Children are explorative and adventurous g.
Children are generally rich in fantasy h.
Children still easily frustrated i.
Children still less consideration in the act j.
Children have a short attention k.
Childhood is the most potential time for learning l.
Children are more indicating that interest in friends. In the Act No. 202003 on the National Education System, Chapter 1, Article 1, Item 14
stated that Early childhood education is an effort to develop the children from birth until the age of 6 years whithin the educational stimulation to assist the growth and development of the
physical and spiritually so that children have a readiness in entering further education. While in Article 28 of the Early Childhood Education, it is state that: 1 Early childhood education
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is held before the basic education level, 2 early childhood education can be organized through formal education, non-formal andor informal, 3 early childhood education through
formal education: kindergarten, RA Religious Education for childhood, or other equivalent education, 4 to early childhood education in non-formal education: KB, TPA Religious
Education for childhood, or other equivalent education, 5 early childhood Education in informal education: family education or education organized by the environment, and 6 the
decition on early childhood education as a referred to subsection 1, subsection 2, subsection 3, and subsection 4 will be organized within the government regulations.
2.
Learning in Early Childhood Education ECED Learning strategy is a general pattern of conduct of teachers and students in the
realization of teaching and learning activities. Learning strategies can also be interpreted as the efforts of teachers to implement a variety of learning methods to achieve the expected
goals. Thus the teacher or early childhood teacher is expected to develop a creative and innovative learning method. So that, the teachers be able to develop all aspects of the
childhood.
Rusmono 2012: 21 defines that learning strategies are general guidelines blue print that containt the different components of learning and be able to achieve the optimal output
under the conditions that were created. Strategy as a specific action which is conducted by a person to simplify, accelerate, more enjoying, more easily understand directly, more effective
and more easily transferred to the new situation. The understanding of the strategy above indicating that it need to emphasis a person in facilitating of learning process either
individually or in small groups.
Method is part of the strategy that chooce based on the strategies and activities that have been decided. The method is a way to achieve the objectives of the activity. Gordon
Browne in Moeslichatoen: 24 stated that there are some of the teaching methods appropriate for early childhood:
a. Playing method, explains that playing is the childhood behavior and indicating a childrens
growth. Playing also make the children get experience in understanding the life. b.
Field Trip Methods. Trip has the important meaning for developing the children because they can improve the children motivation and develop the extending, the acquisition of
information, also enrich the scope of programs and learning activities of kindergarten who may not be presented in the classroom.
c. Conversition method. Conversition method is the method which has important
significance of meaning for the development of early childhood because this method can improve the skills of childhood in coomunication verbally with others, or to realize an
ability receptive and expressive. Conversation can also be interpreted as a dialogue in doing activities together. Gordon Browne, in Moeslichatoen, 2004: 26.
d. Story-telling method. In Storytelling as a medium to teach the values in the community. A
good storyteller will make the story as interesting and alive. The involvement of children in the story will gives fresh atmosphere attractive and a unique experience for the
children.
e. Project Methods. Project methods is one of the methods used to train the childrens ability
to solve everyday life problems. f.
Demonstration method means showing, moving, and describing. So, through demonstration, we show and explain the ways to do something. Beside that, the children
expected to define the implementation every steps in doing something. g.
Task Giving method is a task which be done by the children who get the assignment. In kindergarten, a task is given for doing something based on the teacher‘s instruction.
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Methodology
This research was a survey research. Research location was in the Town of Mataram, West Nusa Tenggara with the 10 schools sample which represent 3 clusters and chosen
randomly in the town of Mataram. The sample chosen was: Mataram, Sekarbela, and Selaparang. The research was conducted in the 2nd semester of school year 2012-2013. Data
was collected by observations, interviews, and focus group discussions. Data was analyzed by qualitative descriptive. The subject of this research is the early childhood teacher in teaching
learning strategy for early childhood.
Results and Discussion 1.
Research Results
a. Institution-A
Learning methods used in A institution is a conversation method which is used in every steps. Every topics on this method is free material, it should not be the same with theme of
learning. Children are given the chance to express their opinions while the teacher as a facilitator only. Based on interviews with the teacher, he said that the question and answer
method is very convenient applied by the teacher and do not require APE or complex media.
In addition, the conversation method is very good to motivating children for communication, so that the children can express his idea freely. The conversation method is
used in the chance of dialogues, questions and answers, and unstructured storytelling. It is not dept conversation, and classroom always under the control, although there are some children
more passive. Another method used in early childhood is the assignment method, by giving the task to the children in front of the classroom, like showing a picture of fruit and a certain
color or performed at each table such as writing, drawing, and coloring.
b. Institution-B
Learning methods used in B institution is a conversation method which is used in every steps. Every topics on this method is free material, it should not be the same with theme of
learning. Teachers do a free conversation with the children as a family and say hello to others. Based on interviews, the teachers said that the method is very comfortable and teachers
understand to apply its. In addition, it can motivate children in developing the childrens‘
brain. Teachers and children are freely to express the storytelling or the idea, thus make the children happyexcited. Other methods are also used in this institution is the assignment
method. After conversation, the teachers give the task to the children, then the children do the task. For example: drawing, coloring, writing, and others.
c. Institution-C
Learning methods used in C institution is a conversation method which is used in every steps. Every topics on this method is free material, it should not be the same with theme of
learning. The conversation material between teacher and child is on daily activities. Based on the interviews, the teachers said that this method is very comfortable and easy to apply while
it does not need to use APE or complex media. Through this media, the teacher also expected to communicate and express of the children idea. Besides the conversation method, the
teacher also used demonstrations and assignments method, i.e. by giving an example to the task.
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d. Institution-D
Learning methods used in D institution is a conversation method which is used when the student comes to school, warming up, the situation before playing and clossing situation.
The conversation between teachers and children are free a conversation about a childs everyday and outside activities. According to the teacher, conversation method is easy to
apply and the child is not embarrassed to have conversations freely with teachers, children are free to express their opinions and desires.
e. Institution-E
Learning methods used in E institution is a conversation method which is used when the student comes to school, the situation before playing, the situation along the playing and
clossing situation. The conversation between teachers and childrens are free a conversation about the names of the days and the daily activities that children do. Based on the
interviewed, the teachers said that teachers always apply this method because the children more speak local language
Sasak
language then Indonesian language. In order to anticipate the children speak mother tongue local language, the teacher also ask the children to speak
Indonesian at school.
f. Institution-F
Learning methods used in F institution is a story telling, conversation, question and answer, role playing, singing, assignment, and demonstration methods. However, the
dominant method applied in institution F is conversation method. This method apply in all activities, i.e. when the students come at school, warming up, situation before playing, and
situation after playing. However, the dominant method apply in this institution is conversation method, because it is effective for opening the playing, situation before playing, and situation
after playing.
g. Institutions-G
Learning methods used in G institution is a story telling, conversation, question and answer, role playing, singing, assignment, and demonstration methods. However, the
dominant method applied in institution G is conversation method, especially when the students come at school, situation along the playing, and situation after playing. The efective
method apply in this institution is playing method especially for opening the playing, situation along the playing, and situation after playing, and clossing situation.
h. Institution-H
Learning methods used in H institution is a story telling, conversation, question and answer, role playing, singing, assignment, and demonstration methods. However, the
dominant method applied in this institution is question and answer method, especially when the students come at school, situation before playing, and situation after playing. The efective
method apply in this institution is question and answer method especially when the situation before playing, and situation after playing.
i. Institutions-I
Learning methods is applied in I institution is a story telling, conversation, question and answer, role playing, singing, assignment, and demonstration methods. However, the
dominant method applied in this institution is conversation method, especially when the students come at school, warming up, situation before playing, situation along the playing and
545
situation after playing. The efective method apply in this institution is conversation method especially when the situation before playing, situation along the playing, and situation after
playing.
j. Institution-J
Learning methods is applied in J institution is a story telling, conversation, question and answer, role playing, experiment, singing, assignment, and demonstration methods. However,
the dominant method applied in this institution is conversation method, especially when the students come at school, warming up, situation before playing, situation along the playing and
situation after playing. Another method apply in this institution is question and answer method. In the implementation of this method, the teacher give demonstration as the example
to do it.
Discussion
Based on the result of this research described above, the researcher has descussed of this research that the result of the learning methods implemented in early childhood same as
the purpose of the research are as follows: 1 learning methods are applied in early childhood at Town of Mataram i.e. conversation, question and answer, role playing, singing,
demonstration, task giving, story telling, field trip, experiment, and project methods. Based on interviews with teachers who teach in the age of 5-6 years, the teacher say that the learning
method above is applied in the institutions from the beginning of the child coming to the end of learning. The method apply in this institution based on the learning situation and play to
achieve a learning goal. 2 the teacher dominantly applied to early childhood is conversation method because it can be applied in all situations. Conversation can improve the early
childhood communication skills and develop their activities each others. Based on the interviews with teachers aged 5-6 years, they say that this method is very convenient to use
and understand the teacher in the process of implementation of such methods in early childhood.
The teachers also say that the conversation method is the most easy and effective way to achieve the goal of learning in early childhood. Beside that, the conversation method can
stimulate the children to be active and solve many problems. Based on the interviews with the teachers, they say that a lot of conversation themes can be applied with this method. Every
questions asked by the teachers can be able to ask the students to think highly on the subject matter being studied otherwise the teachers will ask the students actively about what they
have not understood.
Conclusions and Suggestions 1.
Conclusion
Based on the results of this research, it can be concluded that the method of teaching learning process in early childhood at the town of Mataram are as follows: 1 The learning
method always used is: story telling, conversation, question and answer, playing, role playing, experiment, singing, assignment, demonstration, while the method often used is: project and
field trip methods. These method often used because it need need considerable time and cost for implementation. 2 The method dominantly applied is conversation method, because it
can be applied from the beginning to the end of the lesson, and it is easy to apply it. Besides the dominant in use, this method also considered effective for developing the learning process
both for children and for teachers.
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2. Suggestion